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Searched defs:setUniformMatrix2x4fv (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.cpp101 void ProgramNULL::setUniformMatrix2x4fv(GLint location, in setUniformMatrix2x4fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp653 void ProgramVk::setUniformMatrix2x4fv(GLint location, in setUniformMatrix2x4fv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp738 void ProgramGL::setUniformMatrix2x4fv(GLint location, in setUniformMatrix2x4fv() function in rx::ProgramGL
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp652 …bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x4fv() function in es2::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2460 void ProgramD3D::setUniformMatrix2x4fv(GLint location, in setUniformMatrix2x4fv() function in rx::ProgramD3D
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp2849 void Program::setUniformMatrix2x4fv(UniformLocation location, in setUniformMatrix2x4fv() function in gl::Program