/third_party/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 103 struct gl_shader_program *const shProg, GLuint index, in bind_attrib_location() 141 struct gl_shader_program *const shProg = in _mesa_BindAttribLocation_no_error() local 152 struct gl_shader_program *const shProg = in _mesa_BindAttribLocation() local 166 struct gl_shader_program *shProg; in _mesa_GetActiveAttrib() local 217 struct gl_shader_program *const shProg = in _mesa_GetAttribLocation() local 250 _mesa_count_active_attribs(struct gl_shader_program *shProg) in _mesa_count_active_attribs() 270 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) in _mesa_longest_attribute_name_length() 302 bind_frag_data_location(struct gl_shader_program *const shProg, in bind_frag_data_location() 335 struct gl_shader_program *const shProg = in _mesa_BindFragDataLocation_no_error() local 347 struct gl_shader_program *const shProg = in _mesa_BindFragDataLocationIndexed() local [all …]
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D | uniforms.c | 69 update_single_shader_texture_used(struct gl_shader_program *shProg, in update_single_shader_texture_used() 103 _mesa_update_shader_textures_used(struct gl_shader_program *shProg, in _mesa_update_shader_textures_used() 344 struct gl_shader_program *shProg = in _mesa_ProgramUniform1f() local 355 struct gl_shader_program *shProg; in _mesa_ProgramUniform2f() local 368 struct gl_shader_program *shProg; in _mesa_ProgramUniform3f() local 382 struct gl_shader_program *shProg; in _mesa_ProgramUniform4f() local 395 struct gl_shader_program *shProg = in _mesa_ProgramUniform1i() local 406 struct gl_shader_program *shProg; in _mesa_ProgramUniform2i() local 419 struct gl_shader_program *shProg; in _mesa_ProgramUniform3i() local 433 struct gl_shader_program *shProg; in _mesa_ProgramUniform4i() local [all …]
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D | program_resource.c | 100 struct gl_shader_program *shProg = in _mesa_GetProgramInterfaceiv() local 158 struct gl_shader_program *shProg = in _mesa_GetProgramResourceIndex() local 228 struct gl_shader_program *shProg = in _mesa_GetProgramResourceName() local 262 struct gl_shader_program *shProg = in _mesa_GetProgramResourceiv() local 292 struct gl_shader_program *shProg = in _mesa_GetProgramResourceLocation() local 348 struct gl_shader_program *shProg = in _mesa_GetProgramResourceLocationIndex() local
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D | shaderobj.c | 247 struct gl_shader_program *shProg) in _mesa_reference_shader_program_() 315 struct gl_shader_program *shProg; in _mesa_new_shader_program() local 335 struct gl_shader_program *shProg) in _mesa_clear_shader_program_data() 369 struct gl_shader_program *shProg) in _mesa_free_shader_program_data() 419 struct gl_shader_program *shProg) in _mesa_delete_shader_program() 432 struct gl_shader_program *shProg; in _mesa_lookup_shader_program() local 461 struct gl_shader_program *shProg = (struct gl_shader_program *) in _mesa_lookup_shader_program_err_glthread() local
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D | shaderapi.c | 310 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, name); in is_program() local 327 attach_shader(struct gl_context *ctx, struct gl_shader_program *shProg, in attach_shader() 349 struct gl_shader_program *shProg; in attach_shader_err() local 396 struct gl_shader_program *shProg; in attach_shader_no_error() local 439 struct gl_shader_program *shProg; in create_shader_program() local 473 struct gl_shader_program *shProg; in delete_shader_program() local 510 struct gl_shader_program *shProg; in detach_shader() local 603 struct gl_shader_program *shProg; in get_attached_shaders() local 661 check_gs_query(struct gl_context *ctx, const struct gl_shader_program *shProg) in check_gs_query() 686 check_tcs_query(struct gl_context *ctx, const struct gl_shader_program *shProg) in check_tcs_query() [all …]
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D | pipelineobj.c | 212 struct gl_shader_program *shProg, in use_program_stage() 223 use_program_stages(struct gl_context *ctx, struct gl_shader_program *shProg, in use_program_stages() 271 struct gl_shader_program *shProg = NULL; in _mesa_UseProgramStages_no_error() local 293 struct gl_shader_program *shProg = NULL; in _mesa_UseProgramStages() local 384 struct gl_shader_program *shProg = NULL; in active_shader_program() local
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D | uniform_query.cpp | 59 struct gl_shader_program *shProg; in _mesa_GetActiveUniform_impl() local 140 struct gl_shader_program *shProg; in _mesa_GetActiveUniformsiv() local 187 struct gl_shader_program *shProg, in validate_uniform_parameters() 307 struct gl_shader_program *shProg = in _mesa_get_uniform() local 734 const struct gl_shader_program *shProg, in log_uniform() 1143 struct gl_shader_program *shProg, in validate_uniform() 1434 struct gl_context *ctx, struct gl_shader_program *shProg, in _mesa_uniform() 1843 struct gl_context *ctx, struct gl_shader_program *shProg, in _mesa_uniform_matrix() 2006 struct gl_context *ctx, struct gl_shader_program *shProg) in _mesa_uniform_handle() 2160 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg, in _mesa_sampler_uniforms_are_valid()
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D | shaderobj.h | 80 struct gl_shader_program *shProg) in _mesa_reference_shader_program()
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D | shared.c | 236 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in free_shader_program_data_cb() local 257 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in delete_shader_cb() local
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D | transformfeedback.c | 73 struct gl_shader_program *shProg) in _mesa_transform_feedback_is_using_program() 870 struct gl_shader_program *shProg, GLsizei count, in transform_feedback_varyings() 911 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); in _mesa_TransformFeedbackVaryings_no_error() local 920 struct gl_shader_program *shProg; in _mesa_TransformFeedbackVaryings() local 1003 const struct gl_shader_program *shProg; in _mesa_GetTransformFeedbackVarying() local
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_shader_cache.c | 142 struct gl_shader_program *shProg, in st_deserialise_nir_program() 238 struct gl_shader_program *shProg, in st_serialise_nir_program_binary()
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D | st_program.c | 1165 struct gl_shader_program *shProg = (struct gl_shader_program *) data; in destroy_shader_program_variants_cb() local
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/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_linker.c | 221 create_shader_variable(struct gl_shader_program *shProg, in create_shader_variable() 302 struct gl_shader_program *shProg, in add_shader_variable() 554 struct gl_shader_program *shProg, in nir_add_packed_var_to_resource_list()
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D | standalone_scaffolding.cpp | 151 struct gl_shader_program *shProg) in _mesa_clear_shader_program_data()
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D | serialize.cpp | 315 write_xfb(struct blob *metadata, struct gl_shader_program *shProg) in write_xfb() 358 read_xfb(struct blob_reader *metadata, struct gl_shader_program *shProg) in read_xfb()
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/third_party/node/deps/npm/node_modules/cmd-shim/lib/ |
D | index.js | 65 let shProg = prog && prog.split('\\').join('/') variable
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