/third_party/spirv-tools/source/opt/ |
D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
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D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) in InstBuffAddrCheckPass()
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D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id, in InstBindlessCheckPass()
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D | optimizer.cpp | 942 uint32_t desc_set, uint32_t shader_id, bool desc_length_enable, in CreateInstBindlessCheckPass() 952 uint32_t shader_id) { in CreateInstDebugPrintfPass() 958 uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
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/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) in InstBuffAddrCheckPass()
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D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
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D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id, in InstBindlessCheckPass()
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D | optimizer.cpp | 917 uint32_t desc_set, uint32_t shader_id, bool desc_length_enable, in CreateInstBindlessCheckPass() 927 uint32_t shader_id) { in CreateInstDebugPrintfPass() 933 uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) in InstBuffAddrCheckPass()
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D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass()
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D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id, in InstBindlessCheckPass()
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D | optimizer.cpp | 917 uint32_t desc_set, uint32_t shader_id, bool desc_length_enable, in CreateInstBindlessCheckPass() 927 uint32_t shader_id) { in CreateInstDebugPrintfPass() 933 uint32_t shader_id) { in CreateInstBuffAddrCheckPass()
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/third_party/mesa3d/src/gallium/drivers/r600/sb/ |
D | sb_core.cpp | 96 unsigned shader_id = bc->debug_id; in r600_sb_bytecode_process() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 347 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized() 820 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource() 845 std::string TestCaseBase::getCompilationInfoLog(glw::GLuint shader_id) in getCompilationInfoLog()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGLSLnoperspectiveTests.cpp | 42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) in compile_shader()
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D | gl3cClipDistance.hpp | 67 glw::GLuint shader_id; member
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D | gl3cGPUShader5Tests.cpp | 133 void Utils::programInfo::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const in compile()
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D | gl4cBufferStorageTests.cpp | 1045 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_pipeline_rt.c | 1095 uint32_t shader_id = VK_SHADER_UNUSED_KHR; in visit_any_hit_shaders() local 1293 uint32_t shader_id = VK_SHADER_UNUSED_KHR; in insert_traversal_aabb_case() local 1639 uint32_t shader_id = VK_SHADER_UNUSED_KHR; in compute_rt_stack_size() local
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/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_perfcounter.c | 255 unsigned shader_id; in get_group_state() local
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/third_party/mesa3d/src/panfrost/lib/ |
D | pan_indirect_draw.c | 1136 unsigned shader_id = get_shader_id(flags, index_size, index_min_max_search); in create_indirect_draw_shader() local 1168 unsigned shader_id = get_shader_id(flags, index_size, index_min_max_search); in get_renderer_state() local
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_perfcounter.c | 469 unsigned shader_id; in get_group_state() local
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/third_party/mesa3d/src/panfrost/lib/genxml/ |
D | decode.c | 578 static unsigned shader_id = 0; variable
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderInvariance.cpp | 355 glw::GLuint shader_id = 0; in initTest() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 385 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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