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Searched defs:shader_stage (Results 1 – 25 of 25) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dir_set_program_inouts.cpp47 gl_shader_stage shader_stage) in ir_set_program_inouts_visitor()
67 gl_shader_stage shader_stage; member in __anon0ea573e00111::ir_set_program_inouts_visitor
425 gl_shader_stage shader_stage) in do_set_program_inouts()
Dlower_vector_derefs.cpp35 vector_deref_visitor(void *mem_ctx, gl_shader_stage shader_stage) in vector_deref_visitor()
49 gl_shader_stage shader_stage; member in __anon9c5f61d50111::vector_deref_visitor
Dlower_tess_level.cpp58 explicit lower_tess_level_visitor(gl_shader_stage shader_stage) in lower_tess_level_visitor()
93 const gl_shader_stage shader_stage; member in __anone7ab9ea00111::lower_tess_level_visitor
Dlower_distance.cpp61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor()
71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor()
125 const gl_shader_stage shader_stage; member in __anonbb39fa950111::lower_distance_visitor
Dgl_nir_link_atomics.c82 unsigned shader_stage) in process_atomic_variable()
/third_party/glslang/glslang/OSDependent/Web/
Dglslang.pre.js1 Module['compileGLSLZeroCopy'] = function(glsl, shader_stage, gen_debug, spirv_version) { argument
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c91 enum pipe_shader_type shader_stage, in st_get_sampler_views()
259 enum pipe_shader_type shader_stage, in update_textures()
Dst_atom_sampler.c176 enum pipe_shader_type shader_stage, in update_shader_samplers()
/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Dspirv2dxil.c68 gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT; in main() local
/third_party/mesa3d/src/compiler/spirv/
Dspirv2nir.c90 gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT; in main() local
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_context.c1096 enum pipe_shader_type shader_stage, in draw_set_sampler_views()
1117 enum pipe_shader_type shader_stage, in draw_set_samplers()
1143 enum pipe_shader_type shader_stage, in draw_set_images()
1164 enum pipe_shader_type shader_stage, in draw_set_mapped_texture()
1188 enum pipe_shader_type shader_stage, in draw_set_mapped_image()
Ddraw_llvm.c2491 enum pipe_shader_type shader_stage, in draw_llvm_set_mapped_texture()
2545 enum pipe_shader_type shader_stage, in draw_llvm_set_mapped_image()
/third_party/mesa3d/src/panfrost/bifrost/test/
Dtest-dual-texture.cpp30 #define CASE(shader_stage, instr, expected) do { \ argument
/third_party/mesa3d/src/panfrost/bifrost/valhall/test/
Dtest-insert-flow.cpp40 #define CASE(shader_stage, test) do { \ argument
/third_party/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c1217 set_sampler(struct cso_context *ctx, enum pipe_shader_type shader_stage, in set_sampler()
1248 cso_set_sampler(struct cso_context *ctx, enum pipe_shader_type shader_stage, in cso_set_sampler()
1258 cso_single_sampler(struct cso_context *ctx, enum pipe_shader_type shader_stage, in cso_single_sampler()
1272 enum pipe_shader_type shader_stage) in cso_single_sampler_done()
1287 enum pipe_shader_type shader_stage, in set_samplers()
1334 enum pipe_shader_type shader_stage, in cso_set_samplers()
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_copy_vrs_htile.c188 VkPipelineShaderStageCreateInfo shader_stage = { in radv_device_init_meta_copy_vrs_htile_state() local
Dradv_meta_clear.c975 VkPipelineShaderStageCreateInfo shader_stage = { in init_meta_clear_htile_mask_state() local
1055 VkPipelineShaderStageCreateInfo shader_stage = { in create_dcc_comp_to_single_pipeline() local
Dradv_device_generated_commands.c976 VkPipelineShaderStageCreateInfo shader_stage = { in radv_device_init_dgc_prepare_state() local
Dradv_acceleration_structure.c1931 VkPipelineShaderStageCreateInfo shader_stage = { in create_build_pipeline() local
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp1095 glw::GLenum Utils::getGLenumForShaderStage(const _shader_stage& shader_stage) in getGLenumForShaderStage()
1234 std::string Utils::getShaderStageString(const _shader_stage& shader_stage) in getShaderStageString()
8067 std::string FunctionalTest16::getShaderBody(const Utils::_shader_stage& shader_stage, const unsigne… in getShaderBody() argument
8803 const _shader_stage& shader_stage, const _subroutine_uniform_value_verification& verification) in verifySubroutineUniformValuesForShaderStage()
10275 glw::GLenum shader_stage = undefined_shader_stages[n_undefined_shader_stage]; in iterate() local
10740 void NegativeTest3::executeTest(const Utils::_shader_stage& shader_stage) in executeTest()
10968 for (int shader_stage = static_cast<int>(Utils::SHADER_STAGE_FIRST); in iterate() local
11032 std::string NegativeTest4::getShaderBody(const Utils::_shader_stage& shader_stage, in getShaderBody()
11200 for (int shader_stage = static_cast<int>(Utils::SHADER_STAGE_FIRST); in iterate() local
11355 void NegativeTest5::executeIteration(const Utils::_shader_stage& shader_stage) in executeIteration()
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Dgl3cCommonBugsTests.cpp2582 _shader_stage shader_stage; in runPipelineObjectValidationTestMode() member
2768 _shader_stage shader_stage; in runSeparateShaderTestMode() member
Dgl4cGPUShaderFP64Tests.cpp3341 for (std::vector<shaderStage>::const_iterator shader_stage = m_shader_stages.begin(); in iterate() local
3530 glw::GLuint GPUShaderFP64Test2::getAmountUniforms(shaderStage shader_stage, in getAmountUniforms()
3721 void GPUShaderFP64Test2::prepareProgram(shaderStage shader_stage, const uniformTypeDetails& uniform… in prepareProgram()
4094 void GPUShaderFP64Test2::prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetai… in prepareUniformDefinitions()
4122 void GPUShaderFP64Test2::prepareUniforms(shaderStage shader_stage, const uniformTypeDetails& unifor… in prepareUniforms()
4207 void GPUShaderFP64Test2::prepareUniformVerification(shaderStage shader_stage, const uniformTypeDeta… in prepareUniformVerification()
4263 bool GPUShaderFP64Test2::test(shaderStage shader_stage, const uniformTypeDetails& uniform_type) con… in test()
Dgl4cEnhancedLayoutsTests.cpp19585 Utils::Shader::STAGES const shader_stage = static_cast<Utils::Shader::STAGES>(stage); in test() local
/third_party/mesa3d/src/microsoft/compiler/
Ddxil_signature.h126 uint8_t shader_stage; // PSVShaderKind member
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp4846 …ubeMapArraySamplingTest::shaderDefinition::init(const glw::Functions& gl, glw::GLenum shader_stage,