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Searched defs:spill_costs (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_reg_allocate.cpp345 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs()
455 float spill_costs[this->alloc.count]; in choose_spill_reg() local
Dbrw_fs_reg_allocate.cpp879 float spill_costs[fs->alloc.count]; in set_spill_costs() local
Dbrw_vec4.cpp2476 float spill_costs[alloc.count]; in run() local
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
Dregalloc.c415 float spill_costs[comp->reg_num]; in ppir_regalloc_choose_spill_node() local
/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c231 float spill_costs[c->num_temps]; in v3d_choose_spill_node() local