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Searched defs:startRadius (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/include/effects/
DSkGradientShader.h165 static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, in MakeTwoPointConical()
185 static sk_sp<SkShader> MakeTwoPointConical(const SkPoint& start, SkScalar startRadius, in MakeTwoPointConical()
/third_party/skia/third_party/externals/angle2/samples/particle_system/
DParticleSystem.cpp103 float startRadius = mRNG.randomFloatBetween(0.0f, 0.25f); in initialize() local
/third_party/skia/src/shaders/gradients/
DSkTwoPointConicalGradient.cpp93 const SkPoint& start, SkScalar startRadius, in SkTwoPointConicalGradient()
DSkGradientShader.cpp935 SkScalar startRadius, in MakeTwoPointConical()
950 SkScalar startRadius, in MakeTwoPointConical()
/third_party/skia/src/c/
Dsk_effects.cpp118 float startRadius, in sk_shader_new_two_point_conical_gradient()
/third_party/skia/fuzz/
DFuzzGradients.cpp186 SkScalar startRadius, endRadius; in fuzzTwoPointConicalGradient() local
DFuzzCanvas.cpp281 SkScalar startRadius, endRadius; in make_fuzz_shader() local
/third_party/skia/modules/canvaskit/
Dinterface.js1058 CanvasKit.Shader.MakeTwoPointConicalGradient = function(start, startRadius, end, endRadius, argument
Dcanvaskit_bindings.cpp1753 sk_sp<SkColorSpace> colorSpace)->sk_sp<SkShader> { in EMSCRIPTEN_BINDINGS()