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/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp385 d3d12_context_state_table_entry *state_entry, in append_barrier()
464 …d3d12_context_state_table_entry *state_entry = find_or_create_state_entry(ctx->bo_state_table, res… in d3d12_transition_resource_state() local
489 …d3d12_context_state_table_entry *state_entry = find_or_create_state_entry(ctx->bo_state_table, res… in d3d12_transition_subresources_state() local
526 …d3d12_context_state_table_entry *state_entry = find_or_create_state_entry(ctx->bo_state_table, bo); in d3d12_apply_resource_states() local