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Searched defs:stencilRef (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_bld_depth.c92 LLVMValueRef stencilRef, in lp_build_stencil_test_single()
171 LLVMValueRef stencilRef, in lp_build_stencil_op_single()
/third_party/skia/src/gpu/vk/
DGrVkRenderPass.cpp134 VkAttachmentReference stencilRef; in Create() local
/third_party/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp81 unsigned int stencilRef = 0; in set_stencil_ref() local
DGrD3DCommandList.cpp321 void GrD3DDirectCommandList::setStencilRef(unsigned int stencilRef) { in setStencilRef()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp654 GLint stencilRef, in setStencilFuncsFront()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fStencilTexturingTests.cpp394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, … in compareStencilToRed()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fDepthStencilTests.cpp821 int stencilRef; in init() member
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h325 GLint stencilRef; member
DContext.cpp483 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fDepthStencilTests.cpp821 int stencilRef; in init() member
/third_party/vk-gl-cts/modules/egl/
DteglRenderTests.cpp125 int stencilRef; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
DvktImageDepthStencilDescriptorTests.cpp1249 tcu::TextureLevel stencilRef(tcuBufferFormat, iExtent.x(), iExtent.y(), iExtent.z()); in iterate() local
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c417 uint32 stencilRef) in SVGA3D_vgpu10_SetDepthStencilState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.cpp1033 void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2539 UINT stencilRef) in setDepthStencilState()
/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h523 uint32 stencilRef; member
2067 uint32 stencilRef; member