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Searched defs:topRight (Results 1 – 25 of 26) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DTextureSubresourceTests.cpp162 RGBA8 topRight = RGBA8::kBlack; in TEST_P() local
190 RGBA8 topRight = RGBA8::kBlack; in TEST_P() local
/third_party/node/lib/internal/
Dcli_table.js24 topRight: '┐', property
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp180 Vec2 topRight; in getBasicTexCoord2D() member
207 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
Des3aTextureFilteringTests.cpp487 const tcu::Vec2& topRight, in renderFaces()
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp189 Vec2 topRight; in getBasicTexCoord2D() member
216 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
Des2aTextureFilteringTests.cpp478 const tcu::Vec2& topRight, in renderFaces()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp103 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D()
113 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray()
123 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube()
1900 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); in computeQuadTexCoord() local
2121 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); in computeQuadTexCoord() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureWrapTests.cpp102 tcu::Vec2 topRight; member
Des3fTextureShadowTests.cpp432 tcu::Vec2 topRight; member
Des3fTextureMipmapTests.cpp236 Vec2 topRight; in getBasicTexCoord2D() member
263 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
Des3fTextureFilteringTests.cpp395 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureMipmapTests.cpp192 Vec2 topRight; in getBasicTexCoord2D() member
219 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
Des2fTextureFilteringTests.cpp358 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureFilteringTests.cpp140 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/egl/
DteglBufferAgeTests.cpp132 IVec2 topRight; member
DteglSwapBuffersWithDamageTests.cpp88 IVec2 topRight; member
DteglPartialUpdateTests.cpp120 IVec2 topRight; member
DteglWideColorTests.cpp130 IVec2 topRight; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderBuiltinTests.cpp400 const tcu::Vec4 topRight, in QuadrantsInstance()
890 const auto topRight = tcu::Vec4(1.0, 0.0, 1.0, 1.0); in createInstance() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawScissorTests.cpp134 …Vec4 topRight (-1.0f + scaleWidth * (float)(m_quad.m_x + m_quad.m_width), -1.0f + scaleHeight… in getVertices() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp445 tcu::Vec2 topRight; member
1314 tcu::Vec2 topRight; member
DvktTextureMipmapTests.cpp203 const Vec2 topRight; in getBasicTexCoord2D() member
230 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
DvktTextureFilteringTests.cpp392 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp1039 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D()
1049 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray()
1144 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube()
1184 …r<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const t… in computeQuadTexCoordCubeArray()
/third_party/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp502 SkIRect topRight = SkIRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local

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