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Searched defs:transposedType (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp445 GLenum transposedType = gl::TransposeMatrixType(varying.type); in generateVaryingLinkHLSL() local
849 GLenum transposedType = TransposeMatrixType(varying.type); in generateShaderLinkHLSL() local
DProgramD3D.cpp55 GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); in GetDefaultInputLayoutFromShader() local
3214 GLenum transposedType = gl::TransposeMatrixType(varying.type); in gatherTransformFeedbackVaryings() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp43 GLenum transposedType = gl::TransposeMatrixType(attrib.type); in GetGLSLAttributeType() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVaryingPacking.cpp316 GLenum transposedType = gl::TransposeMatrixType(varying.type); in packVaryingIntoRegisterMap() local
483 GLenum transposedType = gl::TransposeMatrixType(varying.type); in insertVaryingIntoRegisterMap() local