Searched defs:uniformLocation (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | UniformTest.cpp | 44 GLint uniformLocation = glGetUniformLocation(program, "uniF"); in TEST_P() local 67 GLint uniformLocation = glGetUniformLocation(program, "uniI"); in TEST_P() local 91 GLint uniformLocation = glGetUniformLocation(program, "uniVec2"); in TEST_P() local 115 GLint uniformLocation = glGetUniformLocation(program, "uniVec3"); in TEST_P() local 139 GLint uniformLocation = glGetUniformLocation(program, "uniVec4"); in TEST_P() local 163 GLint uniformLocation = glGetUniformLocation(program, "umat2"); in TEST_P() local 187 GLint uniformLocation = glGetUniformLocation(program, "umat3"); in TEST_P() local 211 GLint uniformLocation = glGetUniformLocation(program, "umat4"); in TEST_P() local 242 GLint uniformLocation = glGetUniformLocation(program, locationName.c_str()); in TEST_P() local 273 GLint uniformLocation = glGetUniformLocation(program, locationName.c_str()); in TEST_P() local [all …]
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D | GLSLTest.cpp | 3009 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 4400 GLint uniformLocation = glGetUniformLocation(program, "testSideEffectValue"); in TEST_P() local 4521 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 4636 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 5054 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 5103 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local 5168 GLint uniformLocation = in TEST_P() local 5254 GLint uniformLocation = in TEST_P() local 5329 GLint uniformLocation = in TEST_P() local 5391 GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str()); in TEST_P() local [all …]
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D | BindUniformLocationTest.cpp | 450 GLint uniformLocation) in linkProgramWithUniformLocation()
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D | StateChangeTest.cpp | 705 GLint uniformLocation = glGetUniformLocation(mProgram, "uniformColor"); in setUniformColor() local 3764 GLint uniformLocation = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local
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D | ComputeShaderTest.cpp | 4698 GLint uniformLocation = glGetUniformLocation(program, "uniformData"); in TEST_P() local
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D | MemoryBarrierTest.cpp | 608 GLint uniformLocation = glGetUniformLocation(program, kUniformName); in setUniformData() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.cpp | 2948 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformfv() local 2976 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformiv() local 3004 const VariableLocation &uniformLocation = mState.getUniformLocations()[location.value]; in getUniformuiv() local
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D | validationES.cpp | 2663 const auto &uniformLocation = uniformLocations[castedLocation]; in ValidateUniformCommonBase() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 1008 for (size_t uniformLocation = 0; uniformLocation < uniformLocations.size(); uniformLocation++) in postLink() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2750 const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; in setUniformMatrixfvInternal() local
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