Searched defs:use_32bit_pointers (Results 1 – 2 of 2) sorted by relevance
53 bool use_32bit_pointers = idx != AC_UD_SCRATCH_RING_OFFSETS && in set_loc_shader_ptr() local
1780 bool use_32bit_pointers) in radv_emit_shader_pointer_head()1788 bool use_32bit_pointers) in radv_emit_shader_pointer_body()1803 bool use_32bit_pointers = !global; in radv_emit_shader_pointer() local