Searched defs:vertexBindings (Results 1 – 15 of 15) sorted by relevance
314 const VertexBindings& vertexBindings, in GraphicsEnvironment()
253 const auto &vertexBindings = vertexArray->getVertexBindings(); in prepareVertexData() local
918 VertexBindings vertexBindings; in executeFragmentTest() local
562 const VertexBindings& vertexBindings, in makeGraphicsPipeline()
875 VertexBindings vertexBindings; in renderYCbCrToColor() local
1285 const std::vector<gl::VertexBinding> &vertexBindings) in SerializeVertexBindingsVector()
1988 const std::vector<gl::VertexBinding> &vertexBindings = vertexArray->getVertexBindings(); in CaptureVertexArrayState() local
1857 const std::vector<vk::VkVertexInputBindingDescription> vertexBindings = in iterate() local
2068 …const auto vertexBindings = m_testConfig.vertexGenerator.staticValue->getBindingDescriptions(m_tes… in iterate() local
1050 const vk::VkVertexInputBindingDescription vertexBindings[] = in createPipeline() local
3975 vector<VkVertexInputBindingDescription> vertexBindings; in runAndVerifyDefaultPipeline() local
2091 const auto &vertexBindings = mVertexArray11->getState().getVertexBindings(); in syncCurrentValueAttribs() local
1063 const VkVertexInputBindingDescription vertexBindings[] = in create() local
1669 const VkVertexInputBindingDescription vertexBindings[] = in createMultiple() local
9385 const auto &vertexBindings = vao->getVertexBindings(); in updateVertexElementLimitsImpl() local