Searched defs:vertexShader (Results 1 – 2 of 2) sorted by relevance
46 char vertexShader[] = variable252 GLuint EGLCore::CreateProgram(const char *vertexShader, const char *fragShader) in CreateProgram()
409 GLuint vertexShader = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLBindAttribLocation() local2429 GLuint vertexShader = esLoadShader(GL_VERTEX_SHADER, vertexShaderSource); in GLGetObjectLabel() local