Searched defs:vertexShaderTemplate (Results 1 – 5 of 5) sorted by relevance
207 const char* vertexShaderTemplate = selectVertexShader(m_target); in init() local725 const char* vertexShaderTemplate = selectVertexShader(m_target); in init() local
384 const string vertexShaderTemplate = generateVertexShaderTemplate(renderBits); in createRenderProgram() local
260 const tcu::StringTemplate vertexShaderTemplate(generateVertexShaderTemplate(attributes)); in createVertexShaderSource() local
1627 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local1936 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2180 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2528 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2608 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2699 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in makeSources() local2791 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local2986 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local3225 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local3436 std::string vertexShaderTemplate ("${GLSL_VERSION_DECL}\n" in init() local[all …]
232 const string vertexShaderTemplate = variable