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Searched defs:vk_graphics_pipeline_all_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
Dvk_graphics_state.h687 struct vk_graphics_pipeline_all_state { struct
688 struct vk_vertex_input_state vi;
689 struct vk_input_assembly_state ia;
690 struct vk_tessellation_state ts;
691 struct vk_viewport_state vp;
692 struct vk_discard_rectangles_state dr;
693 struct vk_rasterization_state rs;
694 struct vk_fragment_shading_rate_state fsr;
695 struct vk_multisample_state ms;
696 struct vk_sample_locations_state ms_sample_locations;
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