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1 /**************************************************************************
2  *
3  * Copyright 2009 Younes Manton.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "util/u_sampler.h"
29 
30 #include "vl_compositor_gfx.h"
31 #include "vl_compositor_cs.h"
32 
33 static bool
init_shaders(struct vl_compositor * c)34 init_shaders(struct vl_compositor *c)
35 {
36    assert(c);
37 
38    if (c->pipe_cs_composit_supported) {
39       if (!vl_compositor_cs_init_shaders(c))
40          return false;
41 
42    } else if (c->pipe_gfx_supported) {
43       c->fs_video_buffer = create_frag_shader_video_buffer(c);
44       if (!c->fs_video_buffer) {
45          debug_printf("Unable to create YCbCr-to-RGB fragment shader.\n");
46          return false;
47       }
48 
49       c->fs_weave_rgb = create_frag_shader_weave_rgb(c);
50       if (!c->fs_weave_rgb) {
51          debug_printf("Unable to create YCbCr-to-RGB weave fragment shader.\n");
52          return false;
53       }
54 
55       c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
56       c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
57       c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
58       c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
59       if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
60           !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
61          debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
62          return false;
63       }
64    }
65 
66    if (c->pipe_gfx_supported) {
67       c->vs = create_vert_shader(c);
68       if (!c->vs) {
69          debug_printf("Unable to create vertex shader.\n");
70          return false;
71       }
72 
73       c->fs_palette.yuv = create_frag_shader_palette(c, true);
74       if (!c->fs_palette.yuv) {
75          debug_printf("Unable to create YUV-Palette-to-RGB fragment shader.\n");
76          return false;
77       }
78 
79       c->fs_palette.rgb = create_frag_shader_palette(c, false);
80       if (!c->fs_palette.rgb) {
81          debug_printf("Unable to create RGB-Palette-to-RGB fragment shader.\n");
82          return false;
83       }
84 
85       c->fs_rgb_yuv.y = create_frag_shader_rgb_yuv(c, true);
86       c->fs_rgb_yuv.uv = create_frag_shader_rgb_yuv(c, false);
87       if (!c->fs_rgb_yuv.y || !c->fs_rgb_yuv.uv) {
88          debug_printf("Unable to create RGB-to-YUV fragment shader.\n");
89          return false;
90       }
91 
92       c->fs_rgba = create_frag_shader_rgba(c);
93       if (!c->fs_rgba) {
94          debug_printf("Unable to create RGB-to-RGB fragment shader.\n");
95          return false;
96       }
97    }
98 
99    return true;
100 }
101 
cleanup_shaders(struct vl_compositor * c)102 static void cleanup_shaders(struct vl_compositor *c)
103 {
104    assert(c);
105 
106    if (c->pipe_cs_composit_supported) {
107       vl_compositor_cs_cleanup_shaders(c);
108    } else if (c->pipe_gfx_supported) {
109       c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
110       c->pipe->delete_fs_state(c->pipe, c->fs_weave_rgb);
111       c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
112       c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
113       c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
114       c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
115    }
116 
117    if (c->pipe_gfx_supported) {
118       c->pipe->delete_vs_state(c->pipe, c->vs);
119       c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
120       c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
121       c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
122       c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.uv);
123       c->pipe->delete_fs_state(c->pipe, c->fs_rgba);
124    }
125 }
126 
127 static bool
init_pipe_state(struct vl_compositor * c)128 init_pipe_state(struct vl_compositor *c)
129 {
130    struct pipe_rasterizer_state rast;
131    struct pipe_sampler_state sampler;
132    struct pipe_blend_state blend;
133    struct pipe_depth_stencil_alpha_state dsa;
134    unsigned i;
135 
136    assert(c);
137 
138    c->fb_state.nr_cbufs = 1;
139    c->fb_state.zsbuf = NULL;
140 
141    memset(&sampler, 0, sizeof(sampler));
142    sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
143    sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
144    sampler.wrap_r = PIPE_TEX_WRAP_REPEAT;
145    sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
146    sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
147    sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
148    sampler.compare_mode = PIPE_TEX_COMPARE_NONE;
149    sampler.compare_func = PIPE_FUNC_ALWAYS;
150    sampler.normalized_coords = 1;
151 
152    c->sampler_linear = c->pipe->create_sampler_state(c->pipe, &sampler);
153 
154    sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
155    sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
156    c->sampler_nearest = c->pipe->create_sampler_state(c->pipe, &sampler);
157 
158    if (c->pipe_gfx_supported) {
159            memset(&blend, 0, sizeof blend);
160            blend.independent_blend_enable = 0;
161            blend.rt[0].blend_enable = 0;
162            blend.logicop_enable = 0;
163            blend.logicop_func = PIPE_LOGICOP_CLEAR;
164            blend.rt[0].colormask = PIPE_MASK_RGBA;
165            blend.dither = 0;
166            c->blend_clear = c->pipe->create_blend_state(c->pipe, &blend);
167 
168            blend.rt[0].blend_enable = 1;
169            blend.rt[0].rgb_func = PIPE_BLEND_ADD;
170            blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
171            blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
172            blend.rt[0].alpha_func = PIPE_BLEND_ADD;
173            blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
174            blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
175            c->blend_add = c->pipe->create_blend_state(c->pipe, &blend);
176 
177            memset(&rast, 0, sizeof rast);
178            rast.flatshade = 0;
179            rast.front_ccw = 1;
180            rast.cull_face = PIPE_FACE_NONE;
181            rast.fill_back = PIPE_POLYGON_MODE_FILL;
182            rast.fill_front = PIPE_POLYGON_MODE_FILL;
183            rast.scissor = 1;
184            rast.line_width = 1;
185            rast.point_size_per_vertex = 1;
186            rast.offset_units = 1;
187            rast.offset_scale = 1;
188            rast.half_pixel_center = 1;
189            rast.bottom_edge_rule = 1;
190            rast.depth_clip_near = 1;
191            rast.depth_clip_far = 1;
192 
193            c->rast = c->pipe->create_rasterizer_state(c->pipe, &rast);
194 
195            memset(&dsa, 0, sizeof dsa);
196            dsa.depth_enabled = 0;
197            dsa.depth_writemask = 0;
198            dsa.depth_func = PIPE_FUNC_ALWAYS;
199            for (i = 0; i < 2; ++i) {
200                    dsa.stencil[i].enabled = 0;
201                    dsa.stencil[i].func = PIPE_FUNC_ALWAYS;
202                    dsa.stencil[i].fail_op = PIPE_STENCIL_OP_KEEP;
203                    dsa.stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP;
204                    dsa.stencil[i].zfail_op = PIPE_STENCIL_OP_KEEP;
205                    dsa.stencil[i].valuemask = 0;
206                    dsa.stencil[i].writemask = 0;
207            }
208            dsa.alpha_enabled = 0;
209            dsa.alpha_func = PIPE_FUNC_ALWAYS;
210            dsa.alpha_ref_value = 0;
211            c->dsa = c->pipe->create_depth_stencil_alpha_state(c->pipe, &dsa);
212            c->pipe->bind_depth_stencil_alpha_state(c->pipe, c->dsa);
213    }
214 
215    return true;
216 }
217 
cleanup_pipe_state(struct vl_compositor * c)218 static void cleanup_pipe_state(struct vl_compositor *c)
219 {
220    assert(c);
221 
222    if (c->pipe_gfx_supported) {
223            /* Asserted in softpipe_delete_fs_state() for some reason */
224            c->pipe->bind_vs_state(c->pipe, NULL);
225            c->pipe->bind_fs_state(c->pipe, NULL);
226 
227            c->pipe->delete_depth_stencil_alpha_state(c->pipe, c->dsa);
228            c->pipe->delete_blend_state(c->pipe, c->blend_clear);
229            c->pipe->delete_blend_state(c->pipe, c->blend_add);
230            c->pipe->delete_rasterizer_state(c->pipe, c->rast);
231    }
232    c->pipe->delete_sampler_state(c->pipe, c->sampler_linear);
233    c->pipe->delete_sampler_state(c->pipe, c->sampler_nearest);
234 }
235 
236 static bool
init_buffers(struct vl_compositor * c)237 init_buffers(struct vl_compositor *c)
238 {
239    struct pipe_vertex_element vertex_elems[3];
240    memset(vertex_elems, 0, sizeof(vertex_elems));
241 
242    assert(c);
243 
244    /*
245     * Create our vertex buffer and vertex buffer elements
246     */
247    c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2;
248    c->vertex_buf.buffer_offset = 0;
249    c->vertex_buf.buffer.resource = NULL;
250    c->vertex_buf.is_user_buffer = false;
251 
252    if (c->pipe_gfx_supported) {
253            vertex_elems[0].src_offset = 0;
254            vertex_elems[0].instance_divisor = 0;
255            vertex_elems[0].vertex_buffer_index = 0;
256            vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
257            vertex_elems[1].src_offset = sizeof(struct vertex2f);
258            vertex_elems[1].instance_divisor = 0;
259            vertex_elems[1].vertex_buffer_index = 0;
260            vertex_elems[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
261            vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f);
262            vertex_elems[2].instance_divisor = 0;
263            vertex_elems[2].vertex_buffer_index = 0;
264            vertex_elems[2].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
265            c->vertex_elems_state = c->pipe->create_vertex_elements_state(c->pipe, 3, vertex_elems);
266    }
267 
268    return true;
269 }
270 
271 static void
cleanup_buffers(struct vl_compositor * c)272 cleanup_buffers(struct vl_compositor *c)
273 {
274    assert(c);
275 
276    if (c->pipe_gfx_supported) {
277            c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems_state);
278    }
279    pipe_resource_reference(&c->vertex_buf.buffer.resource, NULL);
280 }
281 
282 static inline struct u_rect
default_rect(struct vl_compositor_layer * layer)283 default_rect(struct vl_compositor_layer *layer)
284 {
285    struct pipe_resource *res = layer->sampler_views[0]->texture;
286    struct u_rect rect = { 0, res->width0, 0, res->height0 * res->array_size };
287    return rect;
288 }
289 
290 static inline struct vertex2f
calc_topleft(struct vertex2f size,struct u_rect rect)291 calc_topleft(struct vertex2f size, struct u_rect rect)
292 {
293    struct vertex2f res = { rect.x0 / size.x, rect.y0 / size.y };
294    return res;
295 }
296 
297 static inline struct vertex2f
calc_bottomright(struct vertex2f size,struct u_rect rect)298 calc_bottomright(struct vertex2f size, struct u_rect rect)
299 {
300    struct vertex2f res = { rect.x1 / size.x, rect.y1 / size.y };
301    return res;
302 }
303 
304 static inline void
calc_src_and_dst(struct vl_compositor_layer * layer,unsigned width,unsigned height,struct u_rect src,struct u_rect dst)305 calc_src_and_dst(struct vl_compositor_layer *layer, unsigned width, unsigned height,
306                  struct u_rect src, struct u_rect dst)
307 {
308    struct vertex2f size =  { width, height };
309 
310    layer->src.tl = calc_topleft(size, src);
311    layer->src.br = calc_bottomright(size, src);
312    layer->dst.tl = calc_topleft(size, dst);
313    layer->dst.br = calc_bottomright(size, dst);
314    layer->zw.x = 0.0f;
315    layer->zw.y = size.y;
316 }
317 
318 static void
set_yuv_layer(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_video_buffer * buffer,struct u_rect * src_rect,struct u_rect * dst_rect,bool y,enum vl_compositor_deinterlace deinterlace)319 set_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c,
320               unsigned layer, struct pipe_video_buffer *buffer,
321               struct u_rect *src_rect, struct u_rect *dst_rect,
322               bool y, enum vl_compositor_deinterlace deinterlace)
323 {
324    struct pipe_sampler_view **sampler_views;
325    float half_a_line;
326    unsigned i;
327 
328    assert(s && c && buffer);
329 
330    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
331 
332    s->interlaced = buffer->interlaced;
333    s->used_layers |= 1 << layer;
334    sampler_views = buffer->get_sampler_view_components(buffer);
335    for (i = 0; i < 3; ++i) {
336       s->layers[layer].samplers[i] = c->sampler_linear;
337       pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]);
338    }
339 
340    calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height,
341                     src_rect ? *src_rect : default_rect(&s->layers[layer]),
342                     dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
343 
344    half_a_line = 0.5f / s->layers[layer].zw.y;
345 
346    switch(deinterlace) {
347    case VL_COMPOSITOR_BOB_TOP:
348       s->layers[layer].zw.x = 0.0f;
349       s->layers[layer].src.tl.y += half_a_line;
350       s->layers[layer].src.br.y += half_a_line;
351       if (c->pipe_gfx_supported)
352           s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
353       if (c->pipe_cs_composit_supported)
354           s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
355       break;
356 
357    case VL_COMPOSITOR_BOB_BOTTOM:
358       s->layers[layer].zw.x = 1.0f;
359       s->layers[layer].src.tl.y -= half_a_line;
360       s->layers[layer].src.br.y -= half_a_line;
361       if (c->pipe_gfx_supported)
362           s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
363       if (c->pipe_cs_composit_supported)
364           s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
365       break;
366 
367    default:
368       if (c->pipe_gfx_supported)
369           s->layers[layer].fs = (y) ? c->fs_yuv.weave.y : c->fs_yuv.weave.uv;
370       if (c->pipe_cs_composit_supported)
371           s->layers[layer].cs = (y) ? c->cs_yuv.weave.y : c->cs_yuv.weave.uv;
372       break;
373    }
374 }
375 
376 static void
set_rgb_to_yuv_layer(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_sampler_view * v,struct u_rect * src_rect,struct u_rect * dst_rect,bool y)377 set_rgb_to_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c,
378                      unsigned layer, struct pipe_sampler_view *v,
379                      struct u_rect *src_rect, struct u_rect *dst_rect, bool y)
380 {
381    vl_csc_matrix csc_matrix;
382 
383    assert(s && c && v);
384 
385    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
386 
387    s->used_layers |= 1 << layer;
388 
389    s->layers[layer].fs = y? c->fs_rgb_yuv.y : c->fs_rgb_yuv.uv;
390 
391    vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_BT_709_REV, NULL, false, &csc_matrix);
392    vl_compositor_set_csc_matrix(s, (const vl_csc_matrix *)&csc_matrix, 1.0f, 0.0f);
393 
394    s->layers[layer].samplers[0] = c->sampler_linear;
395    s->layers[layer].samplers[1] = NULL;
396    s->layers[layer].samplers[2] = NULL;
397 
398    pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], v);
399    pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL);
400    pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
401 
402    calc_src_and_dst(&s->layers[layer], v->texture->width0, v->texture->height0,
403                     src_rect ? *src_rect : default_rect(&s->layers[layer]),
404                     dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
405 }
406 
407 void
vl_compositor_reset_dirty_area(struct u_rect * dirty)408 vl_compositor_reset_dirty_area(struct u_rect *dirty)
409 {
410    assert(dirty);
411 
412    dirty->x0 = dirty->y0 = VL_COMPOSITOR_MIN_DIRTY;
413    dirty->x1 = dirty->y1 = VL_COMPOSITOR_MAX_DIRTY;
414 }
415 
416 void
vl_compositor_set_clear_color(struct vl_compositor_state * s,union pipe_color_union * color)417 vl_compositor_set_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
418 {
419    assert(s);
420    assert(color);
421 
422    s->clear_color = *color;
423 }
424 
425 void
vl_compositor_get_clear_color(struct vl_compositor_state * s,union pipe_color_union * color)426 vl_compositor_get_clear_color(struct vl_compositor_state *s, union pipe_color_union *color)
427 {
428    assert(s);
429    assert(color);
430 
431    *color = s->clear_color;
432 }
433 
434 void
vl_compositor_clear_layers(struct vl_compositor_state * s)435 vl_compositor_clear_layers(struct vl_compositor_state *s)
436 {
437    unsigned i, j;
438 
439    assert(s);
440    s->interlaced = false;
441    s->used_layers = 0;
442    for ( i = 0; i < VL_COMPOSITOR_MAX_LAYERS; ++i) {
443       struct vertex4f v_one = { 1.0f, 1.0f, 1.0f, 1.0f };
444       s->layers[i].clearing = i ? false : true;
445       s->layers[i].blend = NULL;
446       s->layers[i].fs = NULL;
447       s->layers[i].cs = NULL;
448       s->layers[i].viewport.scale[2] = 1;
449       s->layers[i].viewport.translate[2] = 0;
450       s->layers[i].viewport.swizzle_x = PIPE_VIEWPORT_SWIZZLE_POSITIVE_X;
451       s->layers[i].viewport.swizzle_y = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Y;
452       s->layers[i].viewport.swizzle_z = PIPE_VIEWPORT_SWIZZLE_POSITIVE_Z;
453       s->layers[i].viewport.swizzle_w = PIPE_VIEWPORT_SWIZZLE_POSITIVE_W;
454       s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
455 
456       for ( j = 0; j < 3; j++)
457          pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL);
458       for ( j = 0; j < 4; ++j)
459          s->layers[i].colors[j] = v_one;
460    }
461 }
462 
463 void
vl_compositor_cleanup(struct vl_compositor * c)464 vl_compositor_cleanup(struct vl_compositor *c)
465 {
466    assert(c);
467 
468    cleanup_buffers(c);
469    cleanup_shaders(c);
470    cleanup_pipe_state(c);
471 }
472 
473 bool
vl_compositor_set_csc_matrix(struct vl_compositor_state * s,vl_csc_matrix const * matrix,float luma_min,float luma_max)474 vl_compositor_set_csc_matrix(struct vl_compositor_state *s,
475                              vl_csc_matrix const *matrix,
476                              float luma_min, float luma_max)
477 {
478    struct pipe_transfer *buf_transfer;
479 
480    assert(s);
481 
482    float *ptr = pipe_buffer_map(s->pipe, s->shader_params,
483                                PIPE_MAP_WRITE | PIPE_MAP_DISCARD_RANGE,
484                                &buf_transfer);
485 
486    if (!ptr)
487       return false;
488 
489    memcpy(ptr, matrix, sizeof(vl_csc_matrix));
490 
491    ptr += sizeof(vl_csc_matrix)/sizeof(float);
492    ptr[0] = luma_min;
493    ptr[1] = luma_max;
494 
495    pipe_buffer_unmap(s->pipe, buf_transfer);
496 
497    return true;
498 }
499 
500 void
vl_compositor_set_dst_clip(struct vl_compositor_state * s,struct u_rect * dst_clip)501 vl_compositor_set_dst_clip(struct vl_compositor_state *s, struct u_rect *dst_clip)
502 {
503    assert(s);
504 
505    s->scissor_valid = dst_clip != NULL;
506    if (dst_clip) {
507       s->scissor.minx = dst_clip->x0;
508       s->scissor.miny = dst_clip->y0;
509       s->scissor.maxx = dst_clip->x1;
510       s->scissor.maxy = dst_clip->y1;
511    }
512 }
513 
514 void
vl_compositor_set_layer_blend(struct vl_compositor_state * s,unsigned layer,void * blend,bool is_clearing)515 vl_compositor_set_layer_blend(struct vl_compositor_state *s,
516                               unsigned layer, void *blend,
517                               bool is_clearing)
518 {
519    assert(s && blend);
520 
521    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
522 
523    s->layers[layer].clearing = is_clearing;
524    s->layers[layer].blend = blend;
525 }
526 
527 void
vl_compositor_set_layer_dst_area(struct vl_compositor_state * s,unsigned layer,struct u_rect * dst_area)528 vl_compositor_set_layer_dst_area(struct vl_compositor_state *s,
529                                  unsigned layer, struct u_rect *dst_area)
530 {
531    assert(s);
532 
533    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
534 
535    s->layers[layer].viewport_valid = dst_area != NULL;
536    if (dst_area) {
537       s->layers[layer].viewport.scale[0] = dst_area->x1 - dst_area->x0;
538       s->layers[layer].viewport.scale[1] = dst_area->y1 - dst_area->y0;
539       s->layers[layer].viewport.translate[0] = dst_area->x0;
540       s->layers[layer].viewport.translate[1] = dst_area->y0;
541    }
542 }
543 
544 void
vl_compositor_set_buffer_layer(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_video_buffer * buffer,struct u_rect * src_rect,struct u_rect * dst_rect,enum vl_compositor_deinterlace deinterlace)545 vl_compositor_set_buffer_layer(struct vl_compositor_state *s,
546                                struct vl_compositor *c,
547                                unsigned layer,
548                                struct pipe_video_buffer *buffer,
549                                struct u_rect *src_rect,
550                                struct u_rect *dst_rect,
551                                enum vl_compositor_deinterlace deinterlace)
552 {
553    struct pipe_sampler_view **sampler_views;
554    unsigned i;
555 
556    assert(s && c && buffer);
557 
558    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
559 
560    s->interlaced = buffer->interlaced;
561    s->used_layers |= 1 << layer;
562    sampler_views = buffer->get_sampler_view_components(buffer);
563    for (i = 0; i < 3; ++i) {
564       s->layers[layer].samplers[i] = c->sampler_linear;
565       pipe_sampler_view_reference(&s->layers[layer].sampler_views[i], sampler_views[i]);
566    }
567 
568    calc_src_and_dst(&s->layers[layer], buffer->width, buffer->height,
569                     src_rect ? *src_rect : default_rect(&s->layers[layer]),
570                     dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
571 
572    if (buffer->interlaced) {
573       float half_a_line = 0.5f / s->layers[layer].zw.y;
574       switch(deinterlace) {
575       case VL_COMPOSITOR_NONE:
576       case VL_COMPOSITOR_MOTION_ADAPTIVE:
577       case VL_COMPOSITOR_WEAVE:
578          if (c->pipe_cs_composit_supported)
579             s->layers[layer].cs = c->cs_weave_rgb;
580          else if (c->pipe_gfx_supported)
581             s->layers[layer].fs = c->fs_weave_rgb;
582          break;
583 
584       case VL_COMPOSITOR_BOB_TOP:
585          s->layers[layer].zw.x = 0.0f;
586          s->layers[layer].src.tl.y += half_a_line;
587          s->layers[layer].src.br.y += half_a_line;
588          if (c->pipe_cs_composit_supported)
589             s->layers[layer].cs = c->cs_video_buffer;
590          else if (c->pipe_gfx_supported)
591             s->layers[layer].fs = c->fs_video_buffer;
592          break;
593 
594       case VL_COMPOSITOR_BOB_BOTTOM:
595          s->layers[layer].zw.x = 1.0f;
596          s->layers[layer].src.tl.y -= half_a_line;
597          s->layers[layer].src.br.y -= half_a_line;
598          if (c->pipe_cs_composit_supported)
599             s->layers[layer].cs = c->cs_video_buffer;
600          else if (c->pipe_gfx_supported)
601             s->layers[layer].fs = c->fs_video_buffer;
602          break;
603       }
604 
605    } else {
606       if (c->pipe_cs_composit_supported)
607          s->layers[layer].cs = c->cs_video_buffer;
608       else if (c->pipe_gfx_supported)
609          s->layers[layer].fs = c->fs_video_buffer;
610    }
611 }
612 
613 void
vl_compositor_set_palette_layer(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_sampler_view * indexes,struct pipe_sampler_view * palette,struct u_rect * src_rect,struct u_rect * dst_rect,bool include_color_conversion)614 vl_compositor_set_palette_layer(struct vl_compositor_state *s,
615                                 struct vl_compositor *c,
616                                 unsigned layer,
617                                 struct pipe_sampler_view *indexes,
618                                 struct pipe_sampler_view *palette,
619                                 struct u_rect *src_rect,
620                                 struct u_rect *dst_rect,
621                                 bool include_color_conversion)
622 {
623    assert(s && c && indexes && palette);
624 
625    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
626 
627    s->used_layers |= 1 << layer;
628 
629    s->layers[layer].fs = include_color_conversion ?
630       c->fs_palette.yuv : c->fs_palette.rgb;
631 
632    s->layers[layer].samplers[0] = c->sampler_linear;
633    s->layers[layer].samplers[1] = c->sampler_nearest;
634    s->layers[layer].samplers[2] = NULL;
635    pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], indexes);
636    pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], palette);
637    pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
638    calc_src_and_dst(&s->layers[layer], indexes->texture->width0, indexes->texture->height0,
639                     src_rect ? *src_rect : default_rect(&s->layers[layer]),
640                     dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
641 }
642 
643 void
vl_compositor_set_rgba_layer(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_sampler_view * rgba,struct u_rect * src_rect,struct u_rect * dst_rect,struct vertex4f * colors)644 vl_compositor_set_rgba_layer(struct vl_compositor_state *s,
645                              struct vl_compositor *c,
646                              unsigned layer,
647                              struct pipe_sampler_view *rgba,
648                              struct u_rect *src_rect,
649                              struct u_rect *dst_rect,
650                              struct vertex4f *colors)
651 {
652    unsigned i;
653 
654    assert(s && c && rgba);
655 
656    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
657 
658    s->used_layers |= 1 << layer;
659    s->layers[layer].fs = c->fs_rgba;
660    s->layers[layer].samplers[0] = c->sampler_linear;
661    s->layers[layer].samplers[1] = NULL;
662    s->layers[layer].samplers[2] = NULL;
663    pipe_sampler_view_reference(&s->layers[layer].sampler_views[0], rgba);
664    pipe_sampler_view_reference(&s->layers[layer].sampler_views[1], NULL);
665    pipe_sampler_view_reference(&s->layers[layer].sampler_views[2], NULL);
666    calc_src_and_dst(&s->layers[layer], rgba->texture->width0, rgba->texture->height0,
667                     src_rect ? *src_rect : default_rect(&s->layers[layer]),
668                     dst_rect ? *dst_rect : default_rect(&s->layers[layer]));
669 
670    if (colors)
671       for (i = 0; i < 4; ++i)
672          s->layers[layer].colors[i] = colors[i];
673 }
674 
675 void
vl_compositor_set_layer_rotation(struct vl_compositor_state * s,unsigned layer,enum vl_compositor_rotation rotate)676 vl_compositor_set_layer_rotation(struct vl_compositor_state *s,
677                                  unsigned layer,
678                                  enum vl_compositor_rotation rotate)
679 {
680    assert(s);
681    assert(layer < VL_COMPOSITOR_MAX_LAYERS);
682    s->layers[layer].rotate = rotate;
683 }
684 
685 void
vl_compositor_yuv_deint_full(struct vl_compositor_state * s,struct vl_compositor * c,struct pipe_video_buffer * src,struct pipe_video_buffer * dst,struct u_rect * src_rect,struct u_rect * dst_rect,enum vl_compositor_deinterlace deinterlace)686 vl_compositor_yuv_deint_full(struct vl_compositor_state *s,
687                              struct vl_compositor *c,
688                              struct pipe_video_buffer *src,
689                              struct pipe_video_buffer *dst,
690                              struct u_rect *src_rect,
691                              struct u_rect *dst_rect,
692                              enum vl_compositor_deinterlace deinterlace)
693 {
694    struct pipe_surface **dst_surfaces;
695 
696    dst_surfaces = dst->get_surfaces(dst);
697    vl_compositor_clear_layers(s);
698 
699    set_yuv_layer(s, c, 0, src, src_rect, NULL, true, deinterlace);
700    vl_compositor_set_layer_dst_area(s, 0, dst_rect);
701    vl_compositor_render(s, c, dst_surfaces[0], NULL, false);
702 
703    if (dst_rect) {
704       dst_rect->x1 /= 2;
705       dst_rect->y1 /= 2;
706    }
707 
708    set_yuv_layer(s, c, 0, src, src_rect, NULL, false, deinterlace);
709    vl_compositor_set_layer_dst_area(s, 0, dst_rect);
710    vl_compositor_render(s, c, dst_surfaces[1], NULL, false);
711 
712    s->pipe->flush(s->pipe, NULL, 0);
713 }
714 
715 void
vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state * s,struct vl_compositor * c,unsigned layer,struct pipe_resource * src_res,struct pipe_video_buffer * dst,struct u_rect * src_rect,struct u_rect * dst_rect)716 vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state *s,
717                                  struct vl_compositor *c,
718                                  unsigned layer,
719                                  struct pipe_resource *src_res,
720                                  struct pipe_video_buffer *dst,
721                                  struct u_rect *src_rect,
722                                  struct u_rect *dst_rect)
723 {
724    struct pipe_sampler_view *sv, sv_templ;
725    struct pipe_surface **dst_surfaces;
726 
727    dst_surfaces = dst->get_surfaces(dst);
728 
729    memset(&sv_templ, 0, sizeof(sv_templ));
730    u_sampler_view_default_template(&sv_templ, src_res, src_res->format);
731    sv = s->pipe->create_sampler_view(s->pipe, src_res, &sv_templ);
732 
733    vl_compositor_clear_layers(s);
734 
735    set_rgb_to_yuv_layer(s, c, 0, sv, src_rect, NULL, true);
736    vl_compositor_set_layer_dst_area(s, 0, dst_rect);
737    vl_compositor_render(s, c, dst_surfaces[0], NULL, false);
738 
739    if (dst_rect) {
740       dst_rect->x1 /= 2;
741       dst_rect->y1 /= 2;
742    }
743 
744    set_rgb_to_yuv_layer(s, c, 0, sv, src_rect, NULL, false);
745    vl_compositor_set_layer_dst_area(s, 0, dst_rect);
746    vl_compositor_render(s, c, dst_surfaces[1], NULL, false);
747    pipe_sampler_view_reference(&sv, NULL);
748 
749    s->pipe->flush(s->pipe, NULL, 0);
750 }
751 
752 void
vl_compositor_render(struct vl_compositor_state * s,struct vl_compositor * c,struct pipe_surface * dst_surface,struct u_rect * dirty_area,bool clear_dirty)753 vl_compositor_render(struct vl_compositor_state *s,
754                      struct vl_compositor       *c,
755                      struct pipe_surface        *dst_surface,
756                      struct u_rect              *dirty_area,
757                      bool                        clear_dirty)
758 {
759    assert(s);
760 
761    if (s->layers->cs)
762       vl_compositor_cs_render(s, c, dst_surface, dirty_area, clear_dirty);
763    else if (s->layers->fs)
764       vl_compositor_gfx_render(s, c, dst_surface, dirty_area, clear_dirty);
765    else
766       debug_warning("Hardware don't support.\n");;
767 }
768 
769 bool
vl_compositor_init(struct vl_compositor * c,struct pipe_context * pipe)770 vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
771 {
772    assert(c);
773 
774    memset(c, 0, sizeof(*c));
775 
776    c->pipe_cs_composit_supported = pipe->screen->get_param(pipe->screen, PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA) &&
777             pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_TEX_TXF_LZ) &&
778             pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_DIV);
779 
780    c->pipe_gfx_supported = pipe->screen->get_param(pipe->screen, PIPE_CAP_GRAPHICS);
781    c->pipe = pipe;
782 
783    c->deinterlace = VL_COMPOSITOR_NONE;
784 
785    if (!init_pipe_state(c)) {
786       return false;
787    }
788 
789    if (!init_shaders(c)) {
790       cleanup_pipe_state(c);
791       return false;
792    }
793 
794    if (!init_buffers(c)) {
795       cleanup_shaders(c);
796       cleanup_pipe_state(c);
797       return false;
798    }
799 
800    return true;
801 }
802 
803 bool
vl_compositor_init_state(struct vl_compositor_state * s,struct pipe_context * pipe)804 vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pipe)
805 {
806    vl_csc_matrix csc_matrix;
807 
808    assert(s);
809 
810    memset(s, 0, sizeof(*s));
811 
812    s->pipe = pipe;
813 
814    s->clear_color.f[0] = s->clear_color.f[1] = 0.0f;
815    s->clear_color.f[2] = s->clear_color.f[3] = 0.0f;
816 
817    /*
818     * Create our fragment shader's constant buffer
819     * Const buffer contains the color conversion matrix and bias vectors
820     */
821    /* XXX: Create with IMMUTABLE/STATIC... although it does change every once in a long while... */
822    s->shader_params = pipe_buffer_create_const0
823    (
824       pipe->screen,
825       PIPE_BIND_CONSTANT_BUFFER,
826       PIPE_USAGE_DEFAULT,
827       sizeof(csc_matrix) + 6*sizeof(float) + 10*sizeof(int)
828    );
829 
830    if (!s->shader_params)
831       return false;
832 
833    vl_compositor_clear_layers(s);
834 
835    vl_csc_get_matrix(VL_CSC_COLOR_STANDARD_IDENTITY, NULL, true, &csc_matrix);
836    if (!vl_compositor_set_csc_matrix(s, (const vl_csc_matrix *)&csc_matrix, 1.0f, 0.0f))
837       return false;
838 
839    return true;
840 }
841 
842 void
vl_compositor_cleanup_state(struct vl_compositor_state * s)843 vl_compositor_cleanup_state(struct vl_compositor_state *s)
844 {
845    assert(s);
846 
847    vl_compositor_clear_layers(s);
848    pipe_resource_reference(&s->shader_params, NULL);
849 }
850