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Searched defs:vsModule (Results 1 – 25 of 60) sorted by relevance

123

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DGetBindGroupLayoutValidationTests.cpp23 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in RenderPipelineFromFragmentShader() local
48 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
660 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
866 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
897 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
922 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
947 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
1043 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_F() local
DDrawIndirectValidationTests.cpp26 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DShaderTests.cpp126 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, vertexShader.c_str()); in TEST_P() local
162 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, vertexShader.c_str()); in TEST_P() local
205 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, vertexShader.c_str()); in TEST_P() local
252 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, vertexShader.c_str()); in TEST_P() local
367 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
683 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DOpArrayLengthTests.cpp161 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
213 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, (mShaderInterface + R"( in TEST_P() local
DTextureSubresourceTests.cpp52 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in DrawTriangle() local
89 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SampleAndDraw() local
DViewportOrientationTests.cpp26 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DRenderAttachmentTests.cpp25 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DCreatePipelineAsyncTests.cpp241 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
265 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
330 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
392 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
450 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
585 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DGpuMemorySynchronizationTests.cpp60 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in CreatePipelineAndBindGroupForRender() local
266 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in CreatePipelineAndBindGroupForRender() local
499 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
616 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DDrawTests.cpp29 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DDrawIndirectTests.cpp29 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DTexture3DTests.cpp31 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DScissorTests.cpp23 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in CreateQuadPipeline() local
DRenderBundleTests.cpp34 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DExternalTextureTests.cpp65 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in TEST_P() local
DSamplerFilterAnisotropicTests.cpp40 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DDrawIndexedTests.cpp29 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DSamplerTests.cpp57 auto vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
DDestroyTests.cpp32 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in SetUp() local
/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/
DWireCreatePipelineAsyncTests.cpp156 WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); in TEST_F() local
189 WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); in TEST_F() local
223 WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); in TEST_F() local
284 WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); in TEST_F() local
DWireOptionalTests.cpp70 WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); in TEST_F() local
/third_party/skia/third_party/externals/dawn/examples/
DCHelloTriangle.cpp51 WGPUShaderModule vsModule = utils::CreateShaderModule(device, vs).Release(); in init() local
DCppHelloTriangle.cpp99 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in init() local
DAnimometer.cpp60 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in init() local
DCubeReflection.cpp105 wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( in init() local

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