/third_party/alsa-lib/alsalisp/ |
D | test.lisp | 3 ; The test is indended to find memory leaks. 13 (!=) (&check-memory) 14 (!= 0) (&check-memory) 15 (!= 0 1) (&check-memory) 16 (!= 1 1) (&check-memory) 17 (!= 0 1 2) (&check-memory) 18 (!= 'aaaa 'bbbb) (&check-memory) 20 (%) (&check-memory) 21 (% 11) (&check-memory) 22 (% 11 5) (&check-memory) [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/ |
D | memory.txt | 1 dEQP-VK.memory.allocation.basic.size_64.forward.count_1 2 dEQP-VK.memory.allocation.basic.size_64.forward.count_10 3 dEQP-VK.memory.allocation.basic.size_64.forward.count_100 4 dEQP-VK.memory.allocation.basic.size_64.forward.count_1000 5 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1 6 dEQP-VK.memory.allocation.basic.size_64.reverse.count_10 7 dEQP-VK.memory.allocation.basic.size_64.reverse.count_100 8 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1000 9 dEQP-VK.memory.allocation.basic.size_64.mixed.count_1 10 dEQP-VK.memory.allocation.basic.size_64.mixed.count_10 [all …]
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/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/ |
D | memory.txt | 1 dEQP-VK.memory.allocation.basic.size_64.forward.count_1 2 dEQP-VK.memory.allocation.basic.size_64.forward.count_10 3 dEQP-VK.memory.allocation.basic.size_64.forward.count_100 4 dEQP-VK.memory.allocation.basic.size_64.forward.count_1000 5 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1 6 dEQP-VK.memory.allocation.basic.size_64.reverse.count_10 7 dEQP-VK.memory.allocation.basic.size_64.reverse.count_100 8 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1000 9 dEQP-VK.memory.allocation.basic.size_64.mixed.count_1 10 dEQP-VK.memory.allocation.basic.size_64.mixed.count_10 [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master/ |
D | memory.txt | 1 dEQP-VK.memory.allocation.basic.size_64.forward.count_1 2 dEQP-VK.memory.allocation.basic.size_64.forward.count_10 3 dEQP-VK.memory.allocation.basic.size_64.forward.count_100 4 dEQP-VK.memory.allocation.basic.size_64.forward.count_1000 5 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1 6 dEQP-VK.memory.allocation.basic.size_64.reverse.count_10 7 dEQP-VK.memory.allocation.basic.size_64.reverse.count_100 8 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1000 9 dEQP-VK.memory.allocation.basic.size_64.mixed.count_1 10 dEQP-VK.memory.allocation.basic.size_64.mixed.count_10 [all …]
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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/ |
D | memory.txt | 1 dEQP-VK.memory.allocation.basic.size_64.forward.count_1 2 dEQP-VK.memory.allocation.basic.size_64.forward.count_10 3 dEQP-VK.memory.allocation.basic.size_64.forward.count_100 4 dEQP-VK.memory.allocation.basic.size_64.forward.count_1000 5 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1 6 dEQP-VK.memory.allocation.basic.size_64.reverse.count_10 7 dEQP-VK.memory.allocation.basic.size_64.reverse.count_100 8 dEQP-VK.memory.allocation.basic.size_64.reverse.count_1000 9 dEQP-VK.memory.allocation.basic.size_64.mixed.count_1 10 dEQP-VK.memory.allocation.basic.size_64.mixed.count_10 [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/ |
D | memory.txt | 1 dEQP-VK.memory.mapping.suballocation.full.variable.implicit_unmap 2 dEQP-VK.memory.mapping.dedicated_alloc.buffer.full.variable.implicit_unmap 3 dEQP-VK.memory.mapping.dedicated_alloc.image.full.variable.implicit_unmap 4 dEQP-VK.memory.requirements.memory_property_flags.check_all 5 dEQP-VK.memory.requirements.create_info.buffer.regular 6 dEQP-VK.memory.requirements.create_info.buffer.sparse 7 dEQP-VK.memory.requirements.create_info.buffer.sparse_residency 8 dEQP-VK.memory.requirements.create_info.buffer.sparse_aliased 9 dEQP-VK.memory.requirements.create_info.buffer.sparse_residency_aliased 10 dEQP-VK.memory.requirements.create_info.image.regular_tiling_linear [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2020-03-01/ |
D | memory.txt | 1 dEQP-VK.memory.pipeline_barrier.host_write_vertex_buffer.1024_vertex_buffer_stride_4 2 dEQP-VK.memory.pipeline_barrier.host_write_vertex_buffer.8192_vertex_buffer_stride_4 3 dEQP-VK.memory.pipeline_barrier.host_write_vertex_buffer.65536_vertex_buffer_stride_4 4 dEQP-VK.memory.pipeline_barrier.host_write_vertex_buffer.1048576_vertex_buffer_stride_4 5 dEQP-VK.memory.pipeline_barrier.transfer_dst_vertex_buffer.1024_vertex_buffer_stride_4 6 dEQP-VK.memory.pipeline_barrier.transfer_dst_vertex_buffer.8192_vertex_buffer_stride_4 7 dEQP-VK.memory.pipeline_barrier.transfer_dst_vertex_buffer.65536_vertex_buffer_stride_4 8 dEQP-VK.memory.pipeline_barrier.transfer_dst_vertex_buffer.1048576_vertex_buffer_stride_4 9 dEQP-VK.memory.pipeline_barrier.all.1024_vertex_buffer_stride_4 10 dEQP-VK.memory.pipeline_barrier.all.8192_vertex_buffer_stride_4 [all …]
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/third_party/openGLES/extensions/NV/ |
D | NV_memory_attachment.txt | 48 This extension extends the memory objects introduced with EXT_memory_object 49 to allow existing textures and buffers to be migrated to an imported memory 59 void GetMemoryObjectDetachedResourcesuivNV(uint memory, 65 void ResetMemoryObjectParameterNV(uint memory, 69 uint memory, 73 uint memory, 79 uint memory, 83 uint memory, 125 (Memory Objects) 127 Add a new sections after 6.2 (Memory object parameters) [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | memorymodel.txt | 6 [[memory-model]] 7 = Memory Model 10 [[memory-model-agent]] 28 [[memory-model-memory-location]] 29 == Memory Location 32 Memory operations access a _set of memory locations_ consisting of one or 33 more memory locations at a time, e.g. an operation accessing a 32-bit 34 integer in memory would read/write a set of four memory locations. 35 Memory operations that access whole aggregates may: access any padding bytes 38 Two sets of memory locations _overlap_ if the intersection of their sets of [all …]
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D | VK_EXT_pageable_device_local_memory.txt | 23 systems where the device-local memory can be shared by more than one 25 On such systems the size of the device-local memory available to the 26 application may not be the full size of the memory heap at all times. 28 device-local memory is virtualized and paging is used to move memory between 29 device-local and host-local memory heaps, transparent to the application. 32 cause applications to make suboptimal memory choices when allocating memory. 34 may think that device-local memory is full and revert to making 35 performance-sensitive allocations from host-local memory. 36 In reality the memory heap might not have been full, it just appeared to be 37 at the time memory consumption was queried, and a device-local allocation [all …]
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/third_party/node/test/fixtures/wpt/wasm/jsapi/memory/ |
D | grow.any.js | 2 // META: script=/wasm/jsapi/memory/assertions.js 6 const memory = new WebAssembly.Memory(argument); constant 7 assert_throws_js(TypeError, () => memory.grow()); 19 WebAssembly.Memory, 20 WebAssembly.Memory.prototype, 28 const fn = WebAssembly.Memory.prototype.grow; 37 const memory = new WebAssembly.Memory(argument); constant 38 const oldMemory = memory.buffer; 41 const result = memory.grow(2); 44 const newMemory = memory.buffer; [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/ |
D | memory.txt | 5 [[memory]] 6 = Memory Allocation 8 Vulkan memory is broken up into two categories, _host memory_ and _device 12 [[memory-host]] 13 == Host Memory 15 Host memory is memory needed by the Vulkan implementation for 21 This memory may: be used to store the implementation's representation and 25 [[memory-allocation]] 26 Vulkan provides applications the opportunity to perform host memory 28 If this feature is not used, the implementation will perform its own memory [all …]
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/third_party/gstreamer/gstplugins_base/tests/validate/giosrc/read-growing-file/flow-expectations/ |
D | log-growing-file-sink-sink-expected | 3 buffer: content-id=0, dts=0:00:00.000000000, pts=0:00:00.000000000, flags=discont tag-memory 4 buffer: content-id=1, flags=tag-memory 5 buffer: content-id=2, flags=tag-memory 6 buffer: content-id=3, flags=tag-memory 7 buffer: content-id=4, flags=tag-memory 11 buffer: content-id=5, flags=tag-memory 12 buffer: content-id=6, flags=tag-memory 13 buffer: content-id=7, flags=tag-memory 14 buffer: content-id=8, flags=tag-memory 15 buffer: content-id=9, flags=tag-memory [all …]
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/third_party/python/Doc/c-api/ |
D | memory.rst | 7 Memory Management 19 Memory management in Python involves a private heap containing all Python 21 internally by the *Python memory manager*. The Python memory manager has 25 At the lowest level, a raw memory allocator ensures that there is enough room in 27 memory manager of the operating system. On top of the raw memory allocator, 29 distinct memory management policies adapted to the peculiarities of every object 32 requirements and speed/space tradeoffs. The Python memory manager thus delegates 38 even if they regularly manipulate object pointers to memory blocks inside that 40 buffers is performed on demand by the Python memory manager through the Python/C 49 To avoid memory corruption, extension writers should never try to operate on [all …]
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/third_party/gstreamer/gstreamer/gst/ |
D | gstmemory.c | 4 * gstmemory.c: memory block handling 25 * @short_description: refcounted wrapper for memory blocks 28 * GstMemory is a lightweight refcounted object that wraps a region of memory. 31 * A GstMemory object has an allocated region of memory of maxsize. The maximum 32 * size does not change during the lifetime of the memory object. The memory 33 * also has an offset and size property that specifies the valid range of memory 36 * Memory is usually created by allocators with a gst_allocator_alloc() 45 * New memory can be created with gst_memory_new_wrapped() that wraps the memory 48 * Refcounting of the memory block is performed with gst_memory_ref() and 51 * The size of the memory can be retrieved and changed with [all …]
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/third_party/openGLES/extensions/EXT/ |
D | EXT_external_objects.txt | 57 The Vulkan API introduces the concept of explicit memory objects and 61 Memory objects 64 Rather than allocating memory as a response to object allocation, 65 memory allocation and binding are two separate operations in Vulkan. 67 memory object, and to bind textures and/or buffer objects to it. 69 No methods to import memory objects are defined here. Separate 81 semaphores. To achieve full image and buffer memory coherence with 121 uint memory, 130 uint memory, 139 uint memory, [all …]
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/third_party/vk-gl-cts/doc/testspecs/VK/ |
D | sparse_resources.txt | 14 6. Test memory aliasing for fully resident buffer objects 15 7. Test memory aliasing for partially resident images 23 of the test parameters. The memory requirements of the buffer are being checked. Device memory is a… 24 in chunks equal to the alignment parameter of buffer's memory requirements. The number of allocatio… 29 First queue is used to perform binding of device memory to sparse buffer. The binding operation sig… 37 The validation part retrieves data back from output buffer to host memory. The data is then compare… 43 The memory requirements of the image are being checked. Device memory is allocated in chunks equal … 44 of the image memory requirements. The number of allocations is equal to imageRequirements.size / im… 48 First queue is used to perform binding of device memory to sparse image. The binding operation sign… 56 The validation part retrieves data back from output buffer to host memory. The data is then compare… [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_external_objects.txt | 57 The Vulkan API introduces the concept of explicit memory objects and 61 Memory objects 64 Rather than allocating memory as a response to object allocation, 65 memory allocation and binding are two separate operations in Vulkan. 67 memory object, and to bind textures and/or buffer objects to it. 69 No methods to import memory objects are defined here. Separate 81 semaphores. To achieve full image and buffer memory coherence with 121 uint memory, 130 uint memory, 139 uint memory, [all …]
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/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/commonvalidity/ |
D | bind_buffer_common.txt | 6 // Common to binding any memory to a buffer 8 pname:buffer must: not already be backed by a memory object 10 pname:buffer must: not have been created with any sparse memory binding 13 pname:memoryOffset must: be less than the size of pname:memory 14 * [[VUID-{refpage}-memory-01035]] 15 pname:memory must: have been allocated using one of the memory types 26 pname:buffer must: be less than or equal to the size of pname:memory 33 for pname:buffer), pname:memory must: have been allocated with 35 * [[VUID-{refpage}-memory-01508]] 36 If the sname:VkMemoryAllocateInfo provided when pname:memory was [all …]
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D | bind_image_common.txt | 6 // Common to binding any memory to an image 8 pname:image must: not already be backed by a memory object 10 pname:image must: not have been created with any sparse memory binding 13 pname:memoryOffset must: be less than the size of pname:memory 19 for pname:image), pname:memory must: have been created with 22 * [[VUID-{refpage}-memory-01509]] 23 If the sname:VkMemoryAllocateInfo provided when pname:memory was 32 * [[VUID-{refpage}-memory-02628]] 35 sname:VkMemoryAllocateInfo provided when pname:memory was allocated 41 * [[VUID-{refpage}-memory-02629]] [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/NVX/ |
D | NVX_gpu_memory_info.txt | 42 high-performance memory for storing textures, geometric 46 objects (that is, the memory pools in which objects are placed) 50 applications that are willing to adjust their usage of these memory 52 to determine when the limited onboard memory resources are 57 hardware memory utilization in order to allow the application to 59 current available GPU memory. This information is made available 62 resource (e.g. free memory) as well as a count of the number and 63 total size of evictions of data from GPU memory since the last time 100 Section 6.1.x, GPU Memory Information Query 104 Information on GPU memory resources available can be queried [all …]
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/third_party/openGLES/extensions/NVX/ |
D | NVX_gpu_memory_info.txt | 42 high-performance memory for storing textures, geometric 46 objects (that is, the memory pools in which objects are placed) 50 applications that are willing to adjust their usage of these memory 52 to determine when the limited onboard memory resources are 57 hardware memory utilization in order to allow the application to 59 current available GPU memory. This information is made available 62 resource (e.g. free memory) as well as a count of the number and 63 total size of evictions of data from GPU memory since the last time 100 Section 6.1.x, GPU Memory Information Query 104 Information on GPU memory resources available can be queried [all …]
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/third_party/musl/libc-test/src/functionalext/supplement/linux/ |
D | mlock2.c | 22 * @tc.desc : Lock 4k memory, release memory after unlocking 28 char *memory = (char *)malloc(memsize); in mlock2_0100() local 29 if (memory == NULL) { in mlock2_0100() 30 EXPECT_PTRNE("mlock2_0100", memory, NULL); in mlock2_0100() 33 memset(memory, '\0', memsize); in mlock2_0100() 34 int ret = mlock2(memory, memsize, CMPFLAG); in mlock2_0100() 37 munlock(memory, memsize); in mlock2_0100() 38 free(memory); in mlock2_0100() 39 memory = NULL; in mlock2_0100() 44 * @tc.desc : Lock 1k memory and mark all 4k memory size, release memory after unlocking [all …]
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/third_party/python/Doc/library/ |
D | multiprocessing.shared_memory.rst | 1 :mod:`multiprocessing.shared_memory` --- Provides shared memory for direct access across processes 5 :synopsis: Provides shared memory for direct access across processes. 12 single: Shared Memory 13 single: POSIX Shared Memory 14 single: Named Shared Memory 19 and management of shared memory to be accessed by one or more processes 21 the life-cycle management of shared memory especially across distinct 26 In this module, shared memory refers to "System V style" shared memory blocks 28 to "distributed shared memory". This style of shared memory permits distinct 30 volatile memory. Processes are conventionally limited to only have access to [all …]
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/third_party/jerryscript/jerry-core/ecma/base/ |
D | ecma-alloc.h | 24 * \addtogroup ecmaalloc Routines for allocation/freeing memory for ECMA data types 29 * Allocate memory for ecma-object 31 * @return pointer to allocated memory 36 * Dealloc memory from an ecma-object 41 * Allocate memory for extended object 43 * @return pointer to allocated memory 48 * Dealloc memory of an extended object 53 * Allocate memory for ecma-number 55 * @return pointer to allocated memory 60 * Dealloc memory from an ecma-number [all …]
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