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1 /**************************************************************************
2  *
3  * Copyright 2010-2021 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20  * USE OR OTHER DEALINGS IN THE SOFTWARE.
21  *
22  * The above copyright notice and this permission notice (including the
23  * next paragraph) shall be included in all copies or substantial portions
24  * of the Software.
25  *
26  **************************************************************************/
27 
28 
29 #include "pipe/p_config.h"
30 
31 #include "util/u_math.h"
32 #include "util/u_cpu_detect.h"
33 #include "util/u_pack_color.h"
34 #include "util/u_rect.h"
35 #include "util/u_sse.h"
36 
37 #include "lp_jit.h"
38 #include "lp_rast.h"
39 #include "lp_debug.h"
40 #include "lp_state_fs.h"
41 #include "lp_linear_priv.h"
42 
43 
44 #if defined(PIPE_ARCH_SSE)
45 
46 #define FIXED15_ONE 0x7fff
47 
48 /* Translate floating point value to 1.15 unsigned fixed-point.
49  */
50 static inline ushort
float_to_ufixed_1_15(float f)51 float_to_ufixed_1_15(float f)
52 {
53    return CLAMP((unsigned)(f * (float)FIXED15_ONE), 0, FIXED15_ONE);
54 }
55 
56 
57 /* Translate floating point value to 1.15 signed fixed-point.
58  */
59 static inline int16_t
float_to_sfixed_1_15(float f)60 float_to_sfixed_1_15(float f)
61 {
62    return CLAMP((signed)(f * (float)FIXED15_ONE), -FIXED15_ONE, FIXED15_ONE);
63 }
64 
65 
66 /* Interpolate in 1.15 space, but produce a packed row of 0.8 values.
67  */
68 static const uint32_t *
interp_0_8(struct lp_linear_elem * elem)69 interp_0_8(struct lp_linear_elem *elem)
70 {
71    struct lp_linear_interp *interp = (struct lp_linear_interp *)elem;
72    uint32_t *row = interp->row;
73    __m128i a0 = interp->a0;
74    const __m128i dadx = interp->dadx;
75    const int width = (interp->width + 3) & ~3;
76 
77    for (int i = 0; i < width; i += 4) {
78       __m128i l = _mm_srai_epi16(a0, 7); // l = a0 >> 7
79       a0 = _mm_add_epi16(a0, dadx);      // a0 += dadx
80 
81       __m128i h = _mm_srai_epi16(a0, 7); // h = a0 >> 7
82       a0 = _mm_add_epi16(a0, dadx);      // a0 += dadx
83 
84       // pack l[0..7] and h[0..7] as 16 bytes
85       *(__m128i *)&row[i] =  _mm_packus_epi16(l, h);
86    }
87 
88    // advance to next row
89    interp->a0 = _mm_add_epi16(interp->a0, interp->dady);
90    return interp->row;
91 }
92 
93 static const uint32_t *
interp_noop(struct lp_linear_elem * elem)94 interp_noop(struct lp_linear_elem *elem)
95 {
96    struct lp_linear_interp *interp = (struct lp_linear_interp *)elem;
97    return interp->row;
98 }
99 
100 
101 static const uint32_t *
interp_check(struct lp_linear_elem * elem)102 interp_check(struct lp_linear_elem *elem)
103 {
104    struct lp_linear_interp *interp = (struct lp_linear_interp *)elem;
105    interp->row[0] = 1;
106    return interp->row;
107 }
108 
109 /* Not quite a noop - we use row[0] to track whether this gets called
110  * or not, so we can optimize which interpolants we care about.
111  */
112 void
lp_linear_init_noop_interp(struct lp_linear_interp * interp)113 lp_linear_init_noop_interp(struct lp_linear_interp *interp)
114 {
115    interp->row[0] = 0;
116    interp->base.fetch = interp_check;
117 }
118 
119 boolean
lp_linear_init_interp(struct lp_linear_interp * interp,int x,int y,int width,int height,unsigned usage_mask,boolean perspective,float oow,const float * a0,const float * dadx,const float * dady)120 lp_linear_init_interp(struct lp_linear_interp *interp,
121                       int x, int y, int width, int height,
122                       unsigned usage_mask,
123                       boolean perspective,
124                       float oow,
125                       const float *a0,
126                       const float *dadx,
127                       const float *dady)
128 {
129    float s0[4];
130    float dsdx[4];
131    float dsdy[4];
132    int16_t s0_fp[8];
133    int16_t dsdx_fp[4];
134    int16_t dsdy_fp[4];
135 
136    /* Zero coefficients to avoid using uninitialised values */
137    memset(s0, 0, sizeof(s0));
138    memset(dsdx, 0, sizeof(dsdx));
139    memset(dsdy, 0, sizeof(dsdy));
140    memset(s0_fp, 0, sizeof(s0_fp));
141    memset(dsdx_fp, 0, sizeof(dsdx_fp));
142    memset(dsdy_fp, 0, sizeof(dsdy_fp));
143 
144    if (perspective && oow != 1.0f) {
145       for (unsigned j = 0; j < 4; j++) {
146          if (usage_mask & (1<<j)) {
147             s0[j]   =   a0[j] * oow;
148             dsdx[j] = dadx[j] * oow;
149             dsdy[j] = dady[j] * oow;
150          }
151       }
152    } else {
153       for (unsigned j = 0; j < 4; j++) {
154          if (usage_mask & (1<<j)) {
155             s0[j]   =   a0[j];
156             dsdx[j] = dadx[j];
157             dsdy[j] = dady[j];
158          }
159       }
160    }
161 
162    s0[0] += x * dsdx[0] + y * dsdy[0];
163    s0[1] += x * dsdx[1] + y * dsdy[1];
164    s0[2] += x * dsdx[2] + y * dsdy[2];
165    s0[3] += x * dsdx[3] + y * dsdy[3];
166 
167    /* XXX: lift all of this into the rectangle setup code.
168     *
169     * For rectangles with linear shaders, at setup time:
170     *    - if w is constant (else mark as non-fastpath)
171     *        - premultiply perspective interpolants by w
172     *        - set w = 1 in position
173     *   - check all interpolants for min/max 0..1 (else mark as
174     *          non-fastpath)
175     */
176    for (unsigned j = 0; j < 4; j++) {
177       if (usage_mask & (1<<j)) {
178          // compute texcoords at rect corners
179          float a = s0[j];
180          float b = s0[j] + (width  - 1) * dsdx[j];
181          float c = s0[j] + (height - 1) * dsdy[j];
182          float d = s0[j] + (height - 1) * dsdy[j] + (width - 1) * dsdx[j];
183 
184          if (MIN4(a,b,c,d) < 0.0)
185             FAIL("min < 0.0"); // out of bounds
186 
187          if (MAX4(a,b,c,d) > 1.0)
188             FAIL("max > 1.0"); // out of bounds
189 
190          dsdx_fp[j]   = float_to_sfixed_1_15(dsdx[j]);
191          dsdy_fp[j]   = float_to_sfixed_1_15(dsdy[j]);
192 
193          s0_fp[j]     = float_to_ufixed_1_15(s0[j]);  // first pixel
194          s0_fp[j + 4] = s0_fp[j] + dsdx_fp[j];        // second pixel
195 
196          dsdx_fp[j] *= 2;
197       }
198    }
199 
200    interp->width = align(width, 4);
201    /* RGBA->BGRA swizzle here */
202    interp->a0    = _mm_setr_epi16(s0_fp[2], s0_fp[1], s0_fp[0], s0_fp[3],
203                                   s0_fp[6], s0_fp[5], s0_fp[4], s0_fp[7]);
204 
205    interp->dadx  = _mm_setr_epi16(dsdx_fp[2], dsdx_fp[1], dsdx_fp[0], dsdx_fp[3],
206                                   dsdx_fp[2], dsdx_fp[1], dsdx_fp[0], dsdx_fp[3]);
207 
208    interp->dady  = _mm_setr_epi16(dsdy_fp[2], dsdy_fp[1], dsdy_fp[0], dsdy_fp[3],
209                                   dsdy_fp[2], dsdy_fp[1], dsdy_fp[0], dsdy_fp[3]);
210 
211    /* If the value is y-invariant, eagerly calculate it here and then
212     * always return the precalculated value.
213     */
214    if (dsdy[0] == 0 &&
215        dsdy[1] == 0 &&
216        dsdy[2] == 0 &&
217        dsdy[3] == 0) {
218       interp_0_8(&interp->base);
219       interp->base.fetch = interp_noop;
220    } else {
221       interp->base.fetch = interp_0_8;
222    }
223 
224    return TRUE;
225 }
226 
227 #else
228 boolean
lp_linear_init_interp(struct lp_linear_interp * interp,int x,int y,int width,int height,unsigned usage_mask,boolean perspective,float oow,const float * a0,const float * dadx,const float * dady)229 lp_linear_init_interp(struct lp_linear_interp *interp,
230                       int x, int y, int width, int height,
231                       unsigned usage_mask,
232                       boolean perspective,
233                       float oow,
234                       const float *a0,
235                       const float *dadx,
236                       const float *dady)
237 {
238    return FALSE;
239 }
240 #endif
241