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1 // Common/IntToString.h
2 
3 #ifndef __COMMON_INT_TO_STRING_H
4 #define __COMMON_INT_TO_STRING_H
5 
6 #include "MyTypes.h"
7 
8 // return: the pointer to the "terminating" null character after written characters
9 
10 char * ConvertUInt32ToString(UInt32 value, char *s) throw();
11 char * ConvertUInt64ToString(UInt64 value, char *s) throw();
12 
13 wchar_t * ConvertUInt32ToString(UInt32 value, wchar_t *s) throw();
14 wchar_t * ConvertUInt64ToString(UInt64 value, wchar_t *s) throw();
15 
16 void ConvertUInt64ToOct(UInt64 value, char *s) throw();
17 
18 void ConvertUInt32ToHex(UInt32 value, char *s) throw();
19 void ConvertUInt64ToHex(UInt64 value, char *s) throw();
20 void ConvertUInt32ToHex8Digits(UInt32 value, char *s) throw();
21 // void ConvertUInt32ToHex8Digits(UInt32 value, wchar_t *s) throw();
22 
23 void ConvertInt64ToString(Int64 value, char *s) throw();
24 void ConvertInt64ToString(Int64 value, wchar_t *s) throw();
25 
26 // use RawLeGuid only for RAW bytes that contain stored GUID as Little-endian.
27 char *RawLeGuidToString(const Byte *guid, char *s) throw();
28 char *RawLeGuidToString_Braced(const Byte *guid, char *s) throw();
29 
30 #endif
31