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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ECMASCRIPT_WAITER_LIST_H
17 #define ECMASCRIPT_WAITER_LIST_H
18 
19 #include "ecmascript/ecma_macros.h"
20 #include "ecmascript/mem/c_containers.h"
21 
22 #include "ecmascript/platform/mutex.h"
23 
24 namespace panda::ecmascript {
25 class WaiterListNode {
26 public:
27     WaiterListNode() = default;
28     ~WaiterListNode() = default;
29 
30     NO_COPY_SEMANTIC(WaiterListNode);
31     NO_MOVE_SEMANTIC(WaiterListNode);
32 
33     WaiterListNode *prev_ {nullptr};
34     WaiterListNode *next_ {nullptr};
35     // Used to call wait or Signal() to unlock wait and wake up
36     ConditionVariable cond_;
37 
38     // Managed Arraybuffer or SharedArrayBuffer memory data
39     void *date_ {nullptr};
40 
41     // the offset of the element in the typedArray
42     size_t index_ {0};
43 
44     // the memory address data corresponding to the offset
45     int8_t *waitPointer_ {nullptr};
46 
47     // used to determine whether to wait, start wait when waiting_ is true
48     bool waiting_ {false};
49 
50 private:
51     friend class WaiterList;
52 };
53 
54 // WaiterList to manage WaiterListNode
55 class WaiterList {
56 public:
57     WaiterList() = default;
58     ~WaiterList() = default;
59     void AddNode(WaiterListNode *node);
60     void DeleteNode(WaiterListNode *node);
61     struct HeadAndTail {
62         WaiterListNode *pHead {nullptr};
63         WaiterListNode *pTail {nullptr};
64     };
65 
66     // locationListMap_  is used AddNode or DeleteNode
67     // When calling addnode If there is no corresponding memory data, add the node corresponding to the key
68     CMap<int8_t *, HeadAndTail> locationListMap_;
69 };
70 
71 // The Singleton pattern is used to creat a global metux and WaiterList
72 template <class T>
73 class Singleton {
74 public:
~Singleton()75     ~Singleton() {}
76     NO_COPY_SEMANTIC(Singleton);
77     NO_MOVE_SEMANTIC(Singleton);
GetInstance()78     static T *GetInstance()
79     {
80         static T instance;
81         return &instance;
82     }
83 
84 private:
85     Singleton() = default;
86 };
87 
88 class MutexGuard {
89 public:
MutexGuard(Mutex * mutex)90     explicit MutexGuard(Mutex *mutex) : mutex_(mutex), lockHolder_(*mutex) {}
Unlock()91     void Unlock()
92     {
93         mutex_->Unlock();
94     }
95 
Lock()96     void Lock()
97     {
98         mutex_->Lock();
99     }
100 private:
101     Mutex *mutex_;
102     LockHolder lockHolder_;
103 };
104 }  // namespace
105 #endif  // ECMASCRIPT_WAITER_LIST_H
106