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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlurMaskFilter_DEFINED
9 #define SkBlurMaskFilter_DEFINED
10 
11 // we include this since our callers will need to at least be able to ref/unref
12 #include "include/core/SkBlurTypes.h"
13 #include "include/core/SkMaskFilter.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkScalar.h"
16 
17 class SkRRect;
18 
19 class SK_API SkBlurMaskFilter {
20 public:
21 #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
22     /** Create an emboss maskfilter
23         @param blurSigma    standard deviation of the Gaussian blur to apply
24                             before applying lighting (e.g. 3)
25         @param direction    array of 3 scalars [x, y, z] specifying the direction of the light source
26         @param ambient      0...1 amount of ambient light
27         @param specular     coefficient for specular highlights (e.g. 8)
28         @return the emboss maskfilter
29     */
30     static sk_sp<SkMaskFilter> MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
31                                           SkScalar ambient, SkScalar specular);
32 #endif
33 };
34 
35 #endif
36