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1 /*
2  * Copyright © 2020 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 
27 static const struct glsl_type *
get_texture_type_for_image(const struct glsl_type * type)28 get_texture_type_for_image(const struct glsl_type *type)
29 {
30    if (glsl_type_is_array(type)) {
31       const struct glsl_type *elem_type =
32          get_texture_type_for_image(glsl_get_array_element(type));
33       return glsl_array_type(elem_type, glsl_get_length(type), 0 /*explicit size*/);
34    }
35 
36    assert((glsl_type_is_image(type)));
37    return glsl_texture_type(glsl_get_sampler_dim(type),
38                             glsl_sampler_type_is_array(type),
39                             glsl_get_sampler_result_type(type));
40 }
41 
42 static void
replace_image_type_with_sampler(nir_deref_instr * deref)43 replace_image_type_with_sampler(nir_deref_instr *deref)
44 {
45    const struct glsl_type *type = deref->type;
46 
47    /* If we've already chased up the deref chain this far from a different intrinsic, we're done */
48    if (glsl_type_is_texture(glsl_without_array(type)))
49       return;
50 
51    deref->type = get_texture_type_for_image(type);
52    deref->modes = nir_var_uniform;
53    if (deref->deref_type == nir_deref_type_var) {
54       type = deref->var->type;
55       if (!glsl_type_is_texture(glsl_without_array(type))) {
56          deref->var->type = get_texture_type_for_image(type);
57          deref->var->data.mode = nir_var_uniform;
58          memset(&deref->var->data.sampler, 0, sizeof(deref->var->data.sampler));
59       }
60    } else {
61       nir_deref_instr *parent = nir_deref_instr_parent(deref);
62       if (parent)
63          replace_image_type_with_sampler(parent);
64    }
65 }
66 
67 struct readonly_image_lower_options {
68    bool per_variable;
69 };
70 
71 static bool
is_readonly_image_op(const nir_instr * instr,const void * context)72 is_readonly_image_op(const nir_instr *instr, const void *context)
73 {
74    struct readonly_image_lower_options *options = (struct readonly_image_lower_options *)context;
75    if (instr->type != nir_instr_type_intrinsic)
76       return false;
77    nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
78    if (intrin->intrinsic != nir_intrinsic_image_deref_load &&
79        intrin->intrinsic != nir_intrinsic_image_deref_size)
80       return false;
81 
82    nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
83    nir_variable *var = nir_deref_instr_get_variable(deref);
84 
85    /* In CL 1.2, images are required to be either read-only or
86     * write-only.  We can always translate the read-only image ops to
87     * texture ops.  In CL 2.0 (and an extension), the ability is added
88     * to have read-write images but sampling (with a sampler) is only
89     * allowed on read-only images.  As long as we only lower read-only
90     * images to texture ops, everything should stay consistent.
91     */
92    enum gl_access_qualifier access = 0;
93    if (options->per_variable) {
94       if (var)
95          access = var->data.access;
96    } else
97       access = nir_intrinsic_access(intrin);
98    if (access & ACCESS_NON_WRITEABLE)
99       return true;
100 
101    return false;
102 }
103 
104 static nir_ssa_def *
lower_readonly_image_op(nir_builder * b,nir_instr * instr,void * context)105 lower_readonly_image_op(nir_builder *b, nir_instr *instr, void *context)
106 {
107    struct readonly_image_lower_options *options = (struct readonly_image_lower_options *)context;
108    nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
109    unsigned num_srcs;
110    nir_texop texop;
111    switch (intrin->intrinsic) {
112    case nir_intrinsic_image_deref_load:
113       texop = nir_texop_txf;
114       num_srcs = 3;
115       break;
116    case nir_intrinsic_image_deref_size:
117       texop = nir_texop_txs;
118       num_srcs = 2;
119       break;
120    default:
121       unreachable("Filtered above");
122    }
123 
124    nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
125 
126    nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
127    tex->op = texop;
128 
129    tex->sampler_dim = glsl_get_sampler_dim(deref->type);
130    tex->is_array = glsl_sampler_type_is_array(deref->type);
131    tex->is_shadow = false;
132 
133    unsigned coord_components =
134       glsl_get_sampler_dim_coordinate_components(tex->sampler_dim);
135    if (glsl_sampler_type_is_array(deref->type))
136       coord_components++;
137 
138    tex->src[0].src_type = nir_tex_src_texture_deref;
139    tex->src[0].src = nir_src_for_ssa(&deref->dest.ssa);
140 
141    if (options->per_variable) {
142       assert(nir_deref_instr_get_variable(deref));
143       replace_image_type_with_sampler(deref);
144    }
145 
146    switch (intrin->intrinsic) {
147    case nir_intrinsic_image_deref_load: {
148       assert(intrin->src[1].is_ssa);
149       nir_ssa_def *coord =
150          nir_trim_vector(b, intrin->src[1].ssa, coord_components);
151       tex->src[1].src_type = nir_tex_src_coord;
152       tex->src[1].src = nir_src_for_ssa(coord);
153       tex->coord_components = coord_components;
154 
155       assert(intrin->src[3].is_ssa);
156       nir_ssa_def *lod = intrin->src[3].ssa;
157       tex->src[2].src_type = nir_tex_src_lod;
158       tex->src[2].src = nir_src_for_ssa(lod);
159 
160       assert(num_srcs == 3);
161 
162       tex->dest_type = nir_intrinsic_dest_type(intrin);
163       nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
164       break;
165    }
166 
167    case nir_intrinsic_image_deref_size: {
168       assert(intrin->src[1].is_ssa);
169       nir_ssa_def *lod = intrin->src[1].ssa;
170       tex->src[1].src_type = nir_tex_src_lod;
171       tex->src[1].src = nir_src_for_ssa(lod);
172 
173       assert(num_srcs == 2);
174 
175       tex->dest_type = nir_type_uint32;
176       nir_ssa_dest_init(&tex->instr, &tex->dest,
177                         coord_components, 32, NULL);
178       break;
179    }
180 
181    default:
182       unreachable("Unsupported intrinsic");
183    }
184 
185    nir_builder_instr_insert(b, &tex->instr);
186 
187    nir_ssa_def *res = &tex->dest.ssa;
188    if (res->num_components != intrin->dest.ssa.num_components) {
189       unsigned num_components = intrin->dest.ssa.num_components;
190       res = nir_trim_vector(b, res, num_components);
191    }
192 
193    return res;
194 }
195 
196 /** Lowers image ops to texture ops for read-only images
197   *
198   * If per_variable is set:
199   * - Variable access is used to indicate read-only instead of intrinsic access
200   * - Variable/deref types will be changed from image types to sampler types
201   *
202   * per_variable should not be set for OpenCL, because all image types will be void-returning,
203   * and there is no corresponding valid sampler type, and it will collide with the "bare" sampler type.
204   */
205 bool
nir_lower_readonly_images_to_tex(nir_shader * shader,bool per_variable)206 nir_lower_readonly_images_to_tex(nir_shader *shader, bool per_variable)
207 {
208    assert(shader->info.stage != MESA_SHADER_KERNEL || !per_variable);
209 
210    struct readonly_image_lower_options options = { per_variable };
211    return nir_shader_lower_instructions(shader,
212                                         is_readonly_image_op,
213                                         lower_readonly_image_op,
214                                         &options);
215 }
216