1 /* 2 * Copyright © 2022 Imagination Technologies Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a copy 5 * of this software and associated documentation files (the "Software"), to deal 6 * in the Software without restriction, including without limitation the rights 7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 * copies of the Software, and to permit persons to whom the Software is 9 * furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 */ 23 24 #ifndef ROGUE_SHADER_H 25 #define ROGUE_SHADER_H 26 27 #include <stdbool.h> 28 #include <stddef.h> 29 30 #include "compiler/shader_enums.h" 31 #include "rogue_instr.h" 32 #include "rogue_operand.h" 33 #include "rogue_util.h" 34 #include "util/list.h" 35 #include "util/macros.h" 36 37 struct rogue_build_ctx; 38 struct rogue_ra; 39 40 /** 41 * \brief Shader description. 42 */ 43 struct rogue_shader { 44 gl_shader_stage stage; /** Shader stage. */ 45 46 struct list_head instr_list; /** Instructions linked list. */ 47 48 struct rogue_build_ctx *ctx; 49 struct rogue_ra *ra; 50 51 bool drc_used[ROGUE_NUM_DRCS]; 52 }; 53 54 /* Shader instruction list iterators and helpers. */ 55 #define foreach_instr(__instr, __list) \ 56 list_for_each_entry (struct rogue_instr, __instr, __list, node) 57 #define foreach_instr_rev(__instr, __list) \ 58 list_for_each_entry_rev (struct rogue_instr, __instr, __list, node) 59 #define foreach_instr_safe(__instr, __list) \ 60 list_for_each_entry_safe (struct rogue_instr, __instr, __list, node) 61 62 #define instr_first_entry(__list) \ 63 list_first_entry(__list, struct rogue_instr, node) 64 #define instr_last_entry(__list) \ 65 list_last_entry(__list, struct rogue_instr, node) 66 67 size_t rogue_shader_instr_count_type(const struct rogue_shader *shader, 68 enum rogue_opcode opcode); 69 70 PUBLIC 71 struct rogue_shader *rogue_shader_create(struct rogue_build_ctx *ctx, 72 gl_shader_stage stage); 73 74 PUBLIC 75 struct rogue_instr *rogue_shader_insert(struct rogue_shader *shader, 76 enum rogue_opcode opcode); 77 78 size_t rogue_acquire_drc(struct rogue_shader *shader); 79 void rogue_release_drc(struct rogue_shader *shader, size_t drc); 80 81 #endif /* ROGUE_SHADER_H */ 82