1 /*
2 * Copyright 2020 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "si_shader_internal.h"
27 #include "sid.h"
28
29 /**
30 * Return a value that is equal to the given i32 \p index if it lies in [0,num)
31 * or an undefined value in the same interval otherwise.
32 */
si_llvm_bound_index(struct si_shader_context * ctx,LLVMValueRef index,unsigned num)33 static LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx, LLVMValueRef index,
34 unsigned num)
35 {
36 LLVMBuilderRef builder = ctx->ac.builder;
37 LLVMValueRef c_max = LLVMConstInt(ctx->ac.i32, num - 1, 0);
38 LLVMValueRef cc;
39
40 if (util_is_power_of_two_or_zero(num)) {
41 index = LLVMBuildAnd(builder, index, c_max, "");
42 } else {
43 /* In theory, this MAX pattern should result in code that is
44 * as good as the bit-wise AND above.
45 *
46 * In practice, LLVM generates worse code (at the time of
47 * writing), because its value tracking is not strong enough.
48 */
49 cc = LLVMBuildICmp(builder, LLVMIntULE, index, c_max, "");
50 index = LLVMBuildSelect(builder, cc, index, c_max, "");
51 }
52
53 return index;
54 }
55
load_const_buffer_desc_fast_path(struct si_shader_context * ctx)56 static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *ctx)
57 {
58 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
59 struct si_shader_selector *sel = ctx->shader->selector;
60
61 /* Do the bounds checking with a descriptor, because
62 * doing computation and manual bounds checking of 64-bit
63 * addresses generates horrible VALU code with very high
64 * VGPR usage and very low SIMD occupancy.
65 */
66 ptr = LLVMBuildPtrToInt(ctx->ac.builder, ptr, ctx->ac.intptr, "");
67
68 LLVMValueRef desc0, desc1;
69 desc0 = ptr;
70 desc1 = LLVMConstInt(ctx->ac.i32, S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0);
71
72 uint32_t rsrc3 = S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X) | S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y) |
73 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z) | S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W);
74
75 if (ctx->screen->info.gfx_level >= GFX11)
76 rsrc3 |= S_008F0C_FORMAT(V_008F0C_GFX11_FORMAT_32_FLOAT) |
77 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW);
78 else if (ctx->screen->info.gfx_level >= GFX10)
79 rsrc3 |= S_008F0C_FORMAT(V_008F0C_GFX10_FORMAT_32_FLOAT) |
80 S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_RAW) | S_008F0C_RESOURCE_LEVEL(1);
81 else
82 rsrc3 |= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT) |
83 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32);
84
85 LLVMValueRef desc_elems[] = {desc0, desc1,
86 LLVMConstInt(ctx->ac.i32, sel->info.constbuf0_num_slots * 16, 0),
87 LLVMConstInt(ctx->ac.i32, rsrc3, false)};
88
89 return ac_build_gather_values(&ctx->ac, desc_elems, 4);
90 }
91
load_ubo(struct ac_shader_abi * abi,LLVMValueRef index)92 static LLVMValueRef load_ubo(struct ac_shader_abi *abi, LLVMValueRef index)
93 {
94 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
95 struct si_shader_selector *sel = ctx->shader->selector;
96
97 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
98
99 if (sel->info.base.num_ubos == 1 && sel->info.base.num_ssbos == 0) {
100 return load_const_buffer_desc_fast_path(ctx);
101 }
102
103 index = si_llvm_bound_index(ctx, index, ctx->num_const_buffers);
104 index =
105 LLVMBuildAdd(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, SI_NUM_SHADER_BUFFERS, 0), "");
106
107 return ac_build_load_to_sgpr(&ctx->ac, ptr, index);
108 }
109
load_ssbo(struct ac_shader_abi * abi,LLVMValueRef index,bool write,bool non_uniform)110 static LLVMValueRef load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write, bool non_uniform)
111 {
112 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
113
114 /* Fast path if the shader buffer is in user SGPRs. */
115 if (LLVMIsConstant(index) &&
116 LLVMConstIntGetZExtValue(index) < ctx->shader->selector->cs_num_shaderbufs_in_user_sgprs)
117 return ac_get_arg(&ctx->ac, ctx->cs_shaderbuf[LLVMConstIntGetZExtValue(index)]);
118
119 LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers);
120
121 index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
122 index = LLVMBuildSub(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, SI_NUM_SHADER_BUFFERS - 1, 0),
123 index, "");
124
125 return ac_build_load_to_sgpr(&ctx->ac, rsrc_ptr, index);
126 }
127
128 /**
129 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
130 *
131 * At least on Tonga, executing image stores on images with DCC enabled and
132 * non-trivial can eventually lead to lockups. This can occur when an
133 * application binds an image as read-only but then uses a shader that writes
134 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
135 * program termination) in this case, but it doesn't cost much to be a bit
136 * nicer: disabling DCC in the shader still leads to undefined results but
137 * avoids the lockup.
138 */
force_dcc_off(struct si_shader_context * ctx,LLVMValueRef rsrc)139 static LLVMValueRef force_dcc_off(struct si_shader_context *ctx, LLVMValueRef rsrc)
140 {
141 if (ctx->screen->info.gfx_level <= GFX7) {
142 return rsrc;
143 } else {
144 LLVMValueRef i32_6 = LLVMConstInt(ctx->ac.i32, 6, 0);
145 LLVMValueRef i32_C = LLVMConstInt(ctx->ac.i32, C_008F28_COMPRESSION_EN, 0);
146 LLVMValueRef tmp;
147
148 tmp = LLVMBuildExtractElement(ctx->ac.builder, rsrc, i32_6, "");
149 tmp = LLVMBuildAnd(ctx->ac.builder, tmp, i32_C, "");
150 return LLVMBuildInsertElement(ctx->ac.builder, rsrc, tmp, i32_6, "");
151 }
152 }
153
force_write_compress_off(struct si_shader_context * ctx,LLVMValueRef rsrc)154 static LLVMValueRef force_write_compress_off(struct si_shader_context *ctx, LLVMValueRef rsrc)
155 {
156 LLVMValueRef i32_6 = LLVMConstInt(ctx->ac.i32, 6, 0);
157 LLVMValueRef i32_C = LLVMConstInt(ctx->ac.i32, C_00A018_WRITE_COMPRESS_ENABLE, 0);
158 LLVMValueRef tmp;
159
160 tmp = LLVMBuildExtractElement(ctx->ac.builder, rsrc, i32_6, "");
161 tmp = LLVMBuildAnd(ctx->ac.builder, tmp, i32_C, "");
162 return LLVMBuildInsertElement(ctx->ac.builder, rsrc, tmp, i32_6, "");
163 }
164
fixup_image_desc(struct si_shader_context * ctx,LLVMValueRef rsrc,bool uses_store)165 static LLVMValueRef fixup_image_desc(struct si_shader_context *ctx, LLVMValueRef rsrc,
166 bool uses_store)
167 {
168 if (uses_store && ctx->ac.gfx_level <= GFX9)
169 rsrc = force_dcc_off(ctx, rsrc);
170
171 if (!uses_store && ctx->screen->info.has_image_load_dcc_bug &&
172 ctx->screen->always_allow_dcc_stores)
173 rsrc = force_write_compress_off(ctx, rsrc);
174
175 return rsrc;
176 }
177
178 /* AC_DESC_FMASK is handled exactly like AC_DESC_IMAGE. The caller should
179 * adjust "index" to point to FMASK. */
si_load_image_desc(struct si_shader_context * ctx,LLVMValueRef list,LLVMValueRef index,enum ac_descriptor_type desc_type,bool uses_store,bool bindless)180 static LLVMValueRef si_load_image_desc(struct si_shader_context *ctx, LLVMValueRef list,
181 LLVMValueRef index, enum ac_descriptor_type desc_type,
182 bool uses_store, bool bindless)
183 {
184 LLVMBuilderRef builder = ctx->ac.builder;
185 LLVMValueRef rsrc;
186
187 if (desc_type == AC_DESC_BUFFER) {
188 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 2, 0), ctx->ac.i32_1);
189 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
190 } else {
191 assert(desc_type == AC_DESC_IMAGE || desc_type == AC_DESC_FMASK);
192 }
193
194 if (bindless)
195 rsrc = ac_build_load_to_sgpr_uint_wraparound(&ctx->ac, list, index);
196 else
197 rsrc = ac_build_load_to_sgpr(&ctx->ac, list, index);
198
199 if (desc_type == AC_DESC_IMAGE)
200 rsrc = fixup_image_desc(ctx, rsrc, uses_store);
201
202 return rsrc;
203 }
204
205 /**
206 * Load an image view, fmask view. or sampler state descriptor.
207 */
si_load_sampler_desc(struct si_shader_context * ctx,LLVMValueRef list,LLVMValueRef index,enum ac_descriptor_type type)208 static LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx, LLVMValueRef list,
209 LLVMValueRef index, enum ac_descriptor_type type)
210 {
211 LLVMBuilderRef builder = ctx->ac.builder;
212
213 switch (type) {
214 case AC_DESC_IMAGE:
215 /* The image is at [0:7]. */
216 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, 2, 0), "");
217 break;
218 case AC_DESC_BUFFER:
219 /* The buffer is in [4:7]. */
220 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 4, 0), ctx->ac.i32_1);
221 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
222 break;
223 case AC_DESC_FMASK:
224 /* The FMASK is at [8:15]. */
225 assert(ctx->screen->info.gfx_level < GFX11);
226 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 2, 0), ctx->ac.i32_1);
227 break;
228 case AC_DESC_SAMPLER:
229 /* The sampler state is at [12:15]. */
230 index = ac_build_imad(&ctx->ac, index, LLVMConstInt(ctx->ac.i32, 4, 0),
231 LLVMConstInt(ctx->ac.i32, 3, 0));
232 list = LLVMBuildPointerCast(builder, list, ac_array_in_const32_addr_space(ctx->ac.v4i32), "");
233 break;
234 case AC_DESC_PLANE_0:
235 case AC_DESC_PLANE_1:
236 case AC_DESC_PLANE_2:
237 /* Only used for the multiplane image support for Vulkan. Should
238 * never be reached in radeonsi.
239 */
240 unreachable("Plane descriptor requested in radeonsi.");
241 }
242
243 return ac_build_load_to_sgpr(&ctx->ac, list, index);
244 }
245
si_nir_load_sampler_desc(struct ac_shader_abi * abi,unsigned descriptor_set,unsigned base_index,unsigned constant_index,LLVMValueRef dynamic_index,enum ac_descriptor_type desc_type,bool image,bool write,bool bindless)246 static LLVMValueRef si_nir_load_sampler_desc(struct ac_shader_abi *abi, unsigned descriptor_set,
247 unsigned base_index, unsigned constant_index,
248 LLVMValueRef dynamic_index,
249 enum ac_descriptor_type desc_type, bool image,
250 bool write, bool bindless)
251 {
252 struct si_shader_context *ctx = si_shader_context_from_abi(abi);
253 LLVMBuilderRef builder = ctx->ac.builder;
254 unsigned const_index = base_index + constant_index;
255
256 assert(!descriptor_set);
257 assert(desc_type <= AC_DESC_BUFFER);
258
259 if (bindless) {
260 LLVMValueRef list = ac_get_arg(&ctx->ac, ctx->bindless_samplers_and_images);
261
262 /* dynamic_index is the bindless handle */
263 if (image) {
264 /* Bindless image descriptors use 16-dword slots. */
265 dynamic_index =
266 LLVMBuildMul(ctx->ac.builder, dynamic_index, LLVMConstInt(ctx->ac.i64, 2, 0), "");
267 /* FMASK is right after the image. */
268 if (desc_type == AC_DESC_FMASK) {
269 dynamic_index = LLVMBuildAdd(ctx->ac.builder, dynamic_index, ctx->ac.i32_1, "");
270 }
271
272 return si_load_image_desc(ctx, list, dynamic_index, desc_type, write, true);
273 }
274
275 /* Since bindless handle arithmetic can contain an unsigned integer
276 * wraparound and si_load_sampler_desc assumes there isn't any,
277 * use GEP without "inbounds" (inside ac_build_pointer_add)
278 * to prevent incorrect code generation and hangs.
279 */
280 dynamic_index =
281 LLVMBuildMul(ctx->ac.builder, dynamic_index, LLVMConstInt(ctx->ac.i64, 2, 0), "");
282 list = ac_build_pointer_add(&ctx->ac, list, dynamic_index);
283 return si_load_sampler_desc(ctx, list, ctx->ac.i32_0, desc_type);
284 }
285
286 unsigned num_slots = image ? ctx->num_images : ctx->num_samplers;
287
288 /* Redirect invalid resource indices to the first array element. */
289 if (const_index >= num_slots)
290 const_index = base_index;
291
292 LLVMValueRef list = ac_get_arg(&ctx->ac, ctx->samplers_and_images);
293 LLVMValueRef index = LLVMConstInt(ctx->ac.i32, const_index, false);
294
295 if (dynamic_index) {
296 index = LLVMBuildAdd(builder, index, dynamic_index, "");
297
298 /* From the GL_ARB_shader_image_load_store extension spec:
299 *
300 * If a shader performs an image load, store, or atomic
301 * operation using an image variable declared as an array,
302 * and if the index used to select an individual element is
303 * negative or greater than or equal to the size of the
304 * array, the results of the operation are undefined but may
305 * not lead to termination.
306 */
307 index = si_llvm_bound_index(ctx, index, num_slots);
308 }
309
310 if (image) {
311 /* Fast path if the image is in user SGPRs. */
312 if (!dynamic_index &&
313 const_index < ctx->shader->selector->cs_num_images_in_user_sgprs &&
314 (desc_type == AC_DESC_IMAGE || desc_type == AC_DESC_BUFFER)) {
315 LLVMValueRef rsrc = ac_get_arg(&ctx->ac, ctx->cs_image[const_index]);
316
317 if (desc_type == AC_DESC_IMAGE)
318 rsrc = fixup_image_desc(ctx, rsrc, write);
319 return rsrc;
320 }
321
322 /* FMASKs are separate from images. */
323 if (desc_type == AC_DESC_FMASK) {
324 index =
325 LLVMBuildAdd(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGES, 0), "");
326 }
327 index = LLVMBuildSub(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGE_SLOTS - 1, 0),
328 index, "");
329 return si_load_image_desc(ctx, list, index, desc_type, write, false);
330 }
331
332 index = LLVMBuildAdd(ctx->ac.builder, index,
333 LLVMConstInt(ctx->ac.i32, SI_NUM_IMAGE_SLOTS / 2, 0), "");
334 return si_load_sampler_desc(ctx, list, index, desc_type);
335 }
336
si_llvm_init_resource_callbacks(struct si_shader_context * ctx)337 void si_llvm_init_resource_callbacks(struct si_shader_context *ctx)
338 {
339 ctx->abi.load_ubo = load_ubo;
340 ctx->abi.load_ssbo = load_ssbo;
341 ctx->abi.load_sampler_desc = si_nir_load_sampler_desc;
342 }
343