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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_COMPILER_REDUNDANCY_ELIMINATION_H_
6 #define V8_COMPILER_REDUNDANCY_ELIMINATION_H_
7 
8 #include "src/compiler/graph-reducer.h"
9 
10 namespace v8 {
11 namespace internal {
12 namespace compiler {
13 
14 class V8_EXPORT_PRIVATE RedundancyElimination final : public AdvancedReducer {
15  public:
16   RedundancyElimination(Editor* editor, Zone* zone);
17   ~RedundancyElimination() final;
18   RedundancyElimination(const RedundancyElimination&) = delete;
19   RedundancyElimination& operator=(const RedundancyElimination&) = delete;
20 
reducer_name()21   const char* reducer_name() const override { return "RedundancyElimination"; }
22 
23   Reduction Reduce(Node* node) final;
24 
25  private:
26   struct Check {
CheckCheck27     Check(Node* node, Check* next) : node(node), next(next) {}
28     Node* node;
29     Check* next;
30   };
31 
32   class EffectPathChecks final {
33    public:
34     static EffectPathChecks* Copy(Zone* zone, EffectPathChecks const* checks);
35     static EffectPathChecks const* Empty(Zone* zone);
36     bool Equals(EffectPathChecks const* that) const;
37     void Merge(EffectPathChecks const* that);
38 
39     EffectPathChecks const* AddCheck(Zone* zone, Node* node) const;
40     Node* LookupCheck(Node* node) const;
41     Node* LookupBoundsCheckFor(Node* node) const;
42 
43    private:
44     friend Zone;
45 
EffectPathChecks(Check * head,size_t size)46     EffectPathChecks(Check* head, size_t size) : head_(head), size_(size) {}
47 
48     // We keep track of the list length so that we can find the longest
49     // common tail easily.
50     Check* head_;
51     size_t size_;
52   };
53 
54   class PathChecksForEffectNodes final {
55    public:
PathChecksForEffectNodes(Zone * zone)56     explicit PathChecksForEffectNodes(Zone* zone) : info_for_node_(zone) {}
57     EffectPathChecks const* Get(Node* node) const;
58     void Set(Node* node, EffectPathChecks const* checks);
59 
60    private:
61     ZoneVector<EffectPathChecks const*> info_for_node_;
62   };
63 
64   Reduction ReduceCheckNode(Node* node);
65   Reduction ReduceEffectPhi(Node* node);
66   Reduction ReduceSpeculativeNumberComparison(Node* node);
67   Reduction ReduceSpeculativeNumberOperation(Node* node);
68   Reduction ReduceStart(Node* node);
69   Reduction ReduceOtherNode(Node* node);
70 
71   Reduction TakeChecksFromFirstEffect(Node* node);
72   Reduction UpdateChecks(Node* node, EffectPathChecks const* checks);
73 
zone()74   Zone* zone() const { return zone_; }
75 
76   PathChecksForEffectNodes node_checks_;
77   Zone* const zone_;
78 };
79 
80 }  // namespace compiler
81 }  // namespace internal
82 }  // namespace v8
83 
84 #endif  // V8_COMPILER_REDUNDANCY_ELIMINATION_H_
85