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1 // Copyright 2021 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWN_NODE_BINDING_GPU_H_
16 #define DAWN_NODE_BINDING_GPU_H_
17 
18 #include "dawn/webgpu_cpp.h"
19 #include "dawn_native/DawnNative.h"
20 #include "napi.h"
21 #include "src/dawn_node/binding/Flags.h"
22 #include "src/dawn_node/interop/WebGPU.h"
23 
24 namespace wgpu { namespace binding {
25     // GPU is an implementation of interop::GPU that wraps a dawn_native::Instance.
26     class GPU final : public interop::GPU {
27       public:
28         GPU(Flags flags);
29 
30         // interop::GPU interface compliance
31         interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>> requestAdapter(
32             Napi::Env env,
33             interop::GPURequestAdapterOptions options) override;
34 
35       private:
36         const Flags flags_;
37         dawn_native::Instance instance_;
38     };
39 
40 }}  // namespace wgpu::binding
41 
42 #endif  // DAWN_NODE_BINDING_GPU_H_
43