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1 // Copyright 2021 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWN_NODE_BINDING_GPUADAPTER_H_
16 #define DAWN_NODE_BINDING_GPUADAPTER_H_
17 
18 #include "dawn/webgpu_cpp.h"
19 #include "dawn_native/DawnNative.h"
20 #include "napi.h"
21 #include "src/dawn_node/interop/WebGPU.h"
22 
23 namespace wgpu { namespace binding {
24     class Flags;
25 
26     // GPUAdapter is an implementation of interop::GPUAdapter that wraps a dawn_native::Adapter.
27     class GPUAdapter final : public interop::GPUAdapter {
28       public:
29         GPUAdapter(dawn_native::Adapter a, const Flags& flags);
30 
31         // interop::GPUAdapter interface compliance
32         std::string getName(Napi::Env) override;
33         interop::Interface<interop::GPUSupportedFeatures> getFeatures(Napi::Env) override;
34         interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override;
35         bool getIsFallbackAdapter(Napi::Env) override;
36         interop::Promise<interop::Interface<interop::GPUDevice>> requestDevice(
37             Napi::Env env,
38             interop::GPUDeviceDescriptor descriptor) override;
39 
40       private:
41         dawn_native::Adapter adapter_;
42         const Flags& flags_;
43     };
44 
45 }}  // namespace wgpu::binding
46 
47 #endif  // DAWN_NODE_BINDING_GPUADAPTER_H_
48