1 // Copyright 2021 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef DAWN_NODE_BINDING_GPUADAPTER_H_ 16 #define DAWN_NODE_BINDING_GPUADAPTER_H_ 17 18 #include "dawn/webgpu_cpp.h" 19 #include "dawn_native/DawnNative.h" 20 #include "napi.h" 21 #include "src/dawn_node/interop/WebGPU.h" 22 23 namespace wgpu { namespace binding { 24 class Flags; 25 26 // GPUAdapter is an implementation of interop::GPUAdapter that wraps a dawn_native::Adapter. 27 class GPUAdapter final : public interop::GPUAdapter { 28 public: 29 GPUAdapter(dawn_native::Adapter a, const Flags& flags); 30 31 // interop::GPUAdapter interface compliance 32 std::string getName(Napi::Env) override; 33 interop::Interface<interop::GPUSupportedFeatures> getFeatures(Napi::Env) override; 34 interop::Interface<interop::GPUSupportedLimits> getLimits(Napi::Env) override; 35 bool getIsFallbackAdapter(Napi::Env) override; 36 interop::Promise<interop::Interface<interop::GPUDevice>> requestDevice( 37 Napi::Env env, 38 interop::GPUDeviceDescriptor descriptor) override; 39 40 private: 41 dawn_native::Adapter adapter_; 42 const Flags& flags_; 43 }; 44 45 }} // namespace wgpu::binding 46 47 #endif // DAWN_NODE_BINDING_GPUADAPTER_H_ 48