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1 // Copyright 2018 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_SNAPSHOT_READ_ONLY_SERIALIZER_H_
6 #define V8_SNAPSHOT_READ_ONLY_SERIALIZER_H_
7 
8 #include <unordered_set>
9 
10 #include "src/base/hashmap.h"
11 #include "src/snapshot/roots-serializer.h"
12 
13 namespace v8 {
14 namespace internal {
15 
16 class HeapObject;
17 class SnapshotByteSink;
18 
19 class V8_EXPORT_PRIVATE ReadOnlySerializer : public RootsSerializer {
20  public:
21   ReadOnlySerializer(Isolate* isolate, Snapshot::SerializerFlags flags);
22   ~ReadOnlySerializer() override;
23   ReadOnlySerializer(const ReadOnlySerializer&) = delete;
24   ReadOnlySerializer& operator=(const ReadOnlySerializer&) = delete;
25 
26   void SerializeReadOnlyRoots();
27 
28   // Completes the serialization of the read-only object cache and serializes
29   // any deferred objects.
30   void FinalizeSerialization();
31 
32   // If |obj| can be serialized in the read-only snapshot then add it to the
33   // read-only object cache if not already present and emit a
34   // ReadOnlyObjectCache bytecode into |sink|. Returns whether this was
35   // successful.
36   bool SerializeUsingReadOnlyObjectCache(SnapshotByteSink* sink,
37                                          Handle<HeapObject> obj);
38 
39  private:
40   void ReconstructReadOnlyObjectCacheForTesting();
41 
42   void SerializeObjectImpl(Handle<HeapObject> o) override;
43   bool MustBeDeferred(HeapObject object) override;
44 
45 #ifdef DEBUG
46   IdentityMap<int, base::DefaultAllocationPolicy> serialized_objects_;
47   bool did_serialize_not_mapped_symbol_;
48 #endif
49 };
50 
51 }  // namespace internal
52 }  // namespace v8
53 
54 #endif  // V8_SNAPSHOT_READ_ONLY_SERIALIZER_H_
55