Searched refs:PushAction (Results 1 – 3 of 3) sorted by relevance
/test/testfwk/arkxtest/uitest/core/ |
D | ui_action.cpp | 28 pointer.PushAction(TouchEvent {ActionStage::DOWN, point, 0, options.clickHoldMs_}); in DecomposeClick() 29 pointer.PushAction(TouchEvent {ActionStage::UP, point, options.clickHoldMs_, 0}); in DecomposeClick() 39 pointer.PushAction(TouchEvent {ActionStage::DOWN, point, 0, options.longClickHoldMs_}); in DecomposeLongClick() 40 pointer.PushAction(TouchEvent {ActionStage::UP, point, options.longClickHoldMs_, 0}); in DecomposeLongClick() 50 pointer.PushAction(TouchEvent {ActionStage::DOWN, point, 0, options.clickHoldMs_}); in DecomposeDoubleClick() 51 pointer.PushAction(TouchEvent {ActionStage::UP, point, options.clickHoldMs_, msInterval}); in DecomposeDoubleClick() 53 pointer.PushAction(TouchEvent {ActionStage::DOWN, point, 0, options.clickHoldMs_}); in DecomposeDoubleClick() 54 pointer.PushAction(TouchEvent {ActionStage::UP, point, options.clickHoldMs_, 0}); in DecomposeDoubleClick() 74 pointer.PushAction(TouchEvent {ActionStage::DOWN, {from.px_, from.py_}, 0, intervalMs}); in DecomposeComputeSwipe() 79 … pointer.PushAction(TouchEvent {ActionStage::MOVE, {pointX, pointY}, timeOffsetMs, intervalMs}); in DecomposeComputeSwipe() [all …]
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D | ui_action.h | 115 void PushAction(const TouchEvent& ptr);
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/test/testfwk/arkxtest/uitest/test/ |
D | mock_controller.h | 57 touch_event_records_->PushAction(events.At(finger, step)); in InjectTouchEventSequence()
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