Searched refs:abilityIter (Results 1 – 1 of 1) sorted by relevance
508 for (auto &abilityIter : bundleInfo.abilityInfos) { in GetAllAbilitiesByBundleName() local510 (abilityIter.name).c_str()); in GetAllAbilitiesByBundleName()511 abilities.push_back(abilityIter.name); in GetAllAbilitiesByBundleName()545 for (auto &abilityIter : bundleInfo.abilityInfos) { in GetAllAbilities() local547 allAbilityList_.push_back(abilityIter.name); in GetAllAbilities()548 … DEBUG_LOG_STR("bundleName: %s, abilityName: %s", bundleName.c_str(), abilityIter.name.c_str()); in GetAllAbilities()551 for (auto &abilityIter : bundleInfo.abilityInfos) { in GetAllAbilities() local553 unLaunchedAbilityList_.push_back(abilityIter.name); in GetAllAbilities()555 allAbilityList_.push_back(abilityIter.name); in GetAllAbilities()556 … DEBUG_LOG_STR("bundleName: %s, abilityName: %s", bundleName.c_str(), abilityIter.name.c_str()); in GetAllAbilities()