Searched refs:abilityNode (Results 1 – 3 of 3) sorted by relevance
107 bool CheckAbliltyFinished(const std::shared_ptr<AbilityTree>& abilityNode) in CheckAbliltyFinished() argument111 if (abilityNode == nullptr) { in CheckAbliltyFinished()115 uint32_t allCount = abilityNode->GetAllComponentCount(); in CheckAbliltyFinished()116 uint32_t inputCount = abilityNode->GetInputCount(); in CheckAbliltyFinished()117 …TRACK_LOG_STR("ability (%s) component count (%u), input count (%u)", abilityNode->GetBundleName().… in CheckAbliltyFinished()
144 bool TreeManager::FindAbility(const std::shared_ptr<AbilityTree>& abilityNode) in FindAbility() argument146 if (newAbilityNode_->IsEqual(abilityNode)) { in FindAbility()148 currentAbilityNode_ = abilityNode; in FindAbility()151 for (auto child : abilityNode->GetChildren()) { in FindAbility()
286 bool FindAbility(const std::shared_ptr<AbilityTree>& abilityNode);