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Searched refs:downTime (Results 1 – 3 of 3) sorted by relevance

/test/testfwk/arkxtest/uitest/record/
Dtouch_event.h31 TimeStamp downTime; member
47 int64_t downTime; member
63 … time {std::chrono::duration_cast<TimeStamp::duration>(std::chrono::nanoseconds(downTime * 1000))}; in GetDownTimeStamp()
71 downTime = GetCurrentMillisecond(); in Resets()
Dpointer_tracker.cpp98 fingerTrackers.insert({event.downTime, fTracker}); in HandleDownEvent()
105 if (fingerTrackers.count(event.downTime)) { in HandleMoveEvent()
110 FingerTracker* ftracker = fingerTrackers.find(event.downTime)->second; in HandleMoveEvent()
117 if (fingerTrackers.count(event.downTime)) { in HandleUpEvent()
125 fingerTrackers.find(event.downTime)->second->UpdatevelocityTracker(event); in HandleUpEvent()
130 fingerTrackers.find(event.downTime)->second->HandleUpEvent(event); in HandleUpEvent()
131 fingerTrackers.find(event.downTime)->second->BuildFingerInfo(); in HandleUpEvent()
204 int moveDistance = fingerTrackers.find(touchEvent.downTime)->second->GetMoveDistance(); in IsClick()
223 int moveDistance = fingerTrackers.find(touchEvent.downTime)->second->GetMoveDistance(); in IsLongClick()
235 auto ftracker = fingerTrackers.find(touchEvent.downTime)->second; in IsDrag()
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Dui_record.cpp293 touchEvent.downTime = item.GetDownTime() == 0 ? g_downTime : item.GetDownTime(); in OnInputEvent()