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Searched refs:overplays (Results 1 – 1 of 1) sorted by relevance

/test/testfwk/arkxtest/uitest/server/
Dsystem_ui_controller.cpp324 std::vector<Rect> overplays; in GetUiWindows() local
329 if (!RectAlgorithm::ComputeMaxVisibleRegion(winRectInScreen, overplays, visibleArea)) { in GetUiWindows()
339 for (const auto &overWin : overplays) { in GetUiWindows()
345 overplays.emplace_back(winRectInScreen); in GetUiWindows()