Searched refs:winRectInScreen (Results 1 – 1 of 1) sorted by relevance
327 Rect winRectInScreen = GetVisibleRect(screenRect, win.GetRectInScreen()); in GetUiWindows() local328 Rect visibleArea = winRectInScreen; in GetUiWindows()329 if (!RectAlgorithm::ComputeMaxVisibleRegion(winRectInScreen, overplays, visibleArea)) { in GetUiWindows()338 winWrapper.bounds_ = winRectInScreen; in GetUiWindows()341 … if (RectAlgorithm::ComputeIntersection(winRectInScreen, overWin, intersectionRect)) { in GetUiWindows()345 overplays.emplace_back(winRectInScreen); in GetUiWindows()