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Searched refs:ALIASED_LINE_WIDTH_RANGE_MIN (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h140 const float ALIASED_LINE_WIDTH_RANGE_MIN = 1.0f; variable
DContext.cpp664 device->setLineWidth(clamp(width, ALIASED_LINE_WIDTH_RANGE_MIN, ALIASED_LINE_WIDTH_RANGE_MAX)); in setLineWidth()
1917 params[0] = ALIASED_LINE_WIDTH_RANGE_MIN; in getFloatv()
DlibGLESv2.cpp2841 params[0] = (GLint)es2::ALIASED_LINE_WIDTH_RANGE_MIN; in GetIntegerv()