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Searched refs:AllocateHeap (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DShaderVisibleDescriptorAllocatorD3D12.cpp139 ShaderVisibleDescriptorAllocator::AllocateHeap(uint32_t descriptorCount) const { in AllocateHeap() function in dawn_native::d3d12::ShaderVisibleDescriptorAllocator
198 DAWN_TRY_ASSIGN(descriptorHeap, AllocateHeap(mDescriptorCount)); in AllocateAndSwitchShaderVisibleHeap()
DShaderVisibleDescriptorAllocatorD3D12.h82 ResultOrError<std::unique_ptr<ShaderVisibleDescriptorHeap>> AllocateHeap(
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp2578 HRESULT AllocateHeap(
4348 return AllocateHeap(&finalAllocDesc, *pAllocInfo, ppAllocation); in AllocateMemory()
4367 return AllocateHeap(&finalAllocDesc, *pAllocInfo, ppAllocation); in AllocateMemory()
4382 return AllocateHeap(&finalAllocDesc, *pAllocInfo, ppAllocation); in AllocateMemory()
4560 HRESULT AllocatorPimpl::AllocateHeap( in AllocateHeap() function in D3D12MA::AllocatorPimpl