Searched refs:BBState (Results 1 – 4 of 4) sorted by relevance
185 class BBState { class212 BBState() = default;291 void InitFromPred(const BBState &Other);292 void InitFromSucc(const BBState &Other);293 void MergePred(const BBState &Other);294 void MergeSucc(const BBState &Other);330 const unsigned BBState::OverflowOccurredValue = 0xffffffff;335 BBState &BBState) LLVM_ATTRIBUTE_UNUSED;339 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()344 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()[all …]
330 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction() local334 if (BBState.FirstUnguardedCall != MBB.end()) in runOnMachineFunction()335 insertVZeroUpper(BBState.FirstUnguardedCall, MBB); in runOnMachineFunction()340 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()
2787 StackStateOfBB BBState; in verifyStackFrame() local2793 BBState.EntryValue = SPState[StackPred->getNumber()].ExitValue; in verifyStackFrame()2794 BBState.EntryIsSetup = SPState[StackPred->getNumber()].ExitIsSetup; in verifyStackFrame()2795 BBState.ExitValue = BBState.EntryValue; in verifyStackFrame()2796 BBState.ExitIsSetup = BBState.EntryIsSetup; in verifyStackFrame()2802 if (BBState.ExitIsSetup) in verifyStackFrame()2804 BBState.ExitValue -= TII->getFrameTotalSize(I); in verifyStackFrame()2805 BBState.ExitIsSetup = true; in verifyStackFrame()2810 if (!BBState.ExitIsSetup) in verifyStackFrame()2812 int AbsSPAdj = BBState.ExitValue < 0 ? -BBState.ExitValue : in verifyStackFrame()[all …]
1213 struct BBState { in AnalyzeBlock() struct1214 BBState(MachineBasicBlock &MBB) : MBB(&MBB), SuccsAnalyzed(false) {} in AnalyzeBlock() function1222 SmallVector<BBState, 16> BBStack(1, MBB); in AnalyzeBlock()1225 BBState &State = BBStack.back(); in AnalyzeBlock()