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Searched refs:BGL_DOUBLE (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/hgl/
Dhgl.c314 if ((options & BGL_DOUBLE) != 0) { in hgl_create_st_visual()
322 if ((options & BGL_DOUBLE) != 0) in hgl_create_st_visual()
/third_party/mesa3d/include/HaikuGL/
DGLView.h18 #define BGL_DOUBLE 2 macro
/third_party/mesa3d/src/egl/drivers/haiku/
Degl_haiku.cpp104 BGL_RGB | BGL_DOUBLE | BGL_ALPHA); in haiku_create_window_surface()
/third_party/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.cpp209 if ((fOptions & BGL_DOUBLE) == 0) { in UnlockGL()