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Searched refs:BGL_RGB (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/include/HaikuGL/
DGLView.h15 #define BGL_RGB 0 macro
/third_party/mesa3d/src/egl/drivers/haiku/
Degl_haiku.cpp104 BGL_RGB | BGL_DOUBLE | BGL_ALPHA); in haiku_create_window_surface()