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Searched refs:BI_IDVS_POSITION (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c957 return idvs == BI_IDVS_POSITION; in bi_should_remove_store()
1037 if (b->shader->arch <= 8 && b->shader->idvs == BI_IDVS_POSITION) { in bi_emit_store_vary()
4132 else if (ctx->idvs == BI_IDVS_POSITION) in bi_shader_stage_name()
5251 if (idvs == BI_IDVS_POSITION && in bi_compile_variant()
5321 bi_compile_variant(nir, inputs, binary, sysval_to_id, info, BI_IDVS_POSITION); in bifrost_compile_shader_nir()
Dcompiler.h759 BI_IDVS_POSITION = 1, enumerator