Searched refs:BLOCK_X (Results 1 – 2 of 2) sorted by relevance
41 #define BLOCK_X 32 macro133 DIV_UP(main_width, BLOCK_X), DIV_UP(main_height, BLOCK_Y), 1, in overlay_cuda_call_kernel()134 BLOCK_X, BLOCK_Y, 1, in overlay_cuda_call_kernel()
643 #define BLOCK_X (2 * mb_x + (k & 1)) macro768 if (BLOCK_X >= fragment_width || BLOCK_Y >= fragment_height) in vp4_unpack_macroblocks()770 fragment = s->fragment_start[plane] + BLOCK_Y * fragment_width + BLOCK_X; in vp4_unpack_macroblocks()837 s->fragment_width[0] + BLOCK_X; in unpack_modes()854 frag = s->all_fragments + BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_modes()879 BLOCK_Y * s->fragment_width[1] + BLOCK_X; in unpack_modes()980 current_fragment = BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_vectors()1037 BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_vectors()1083 frag = BLOCK_Y * s->fragment_width[1] + BLOCK_X; in unpack_vectors()