Searched refs:BRW_URB_WRITE_ALLOCATE_COMPLETE (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
D | brw_clip_unfilled.c | 334 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_lines() 337 brw_clip_emit_vue(c, v1, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_lines() 380 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in emit_points()
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D | brw_clip_tri.c | 468 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in brw_clip_tri_emit_polygon() 477 brw_clip_emit_vue(c, v0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in brw_clip_tri_emit_polygon()
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D | brw_clip_line.c | 281 brw_clip_emit_vue(c, newvtx0, BRW_URB_WRITE_ALLOCATE_COMPLETE, in clip_and_emit_line()
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D | brw_compile_ff_gs.c | 223 flags = BRW_URB_WRITE_ALLOCATE_COMPLETE; in brw_ff_gs_emit_vue()
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D | brw_eu_defines.h | 849 BRW_URB_WRITE_ALLOCATE_COMPLETE = enumerator
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D | brw_vec4_generator.cpp | 376 BRW_URB_WRITE_ALLOCATE_COMPLETE, in generate_gs_urb_write_allocate()
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