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Searched refs:BRW_VARYING_SLOT_COUNT (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vue_map.c101 STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 127); in brw_compute_vue_map()
103 for (int i = 0; i < BRW_VARYING_SLOT_COUNT; ++i) { in brw_compute_vue_map()
284 assume(slot < BRW_VARYING_SLOT_COUNT); in varying_name()
Dgfx6_gs_visitor.cpp487 int attribute_map[BRW_VARYING_SLOT_COUNT * MAX_GS_INPUT_VERTICES]; in setup_payload()
Dbrw_compile_sf.c382 if (vert_reg_to_varying(c, reg, 1) != BRW_VARYING_SLOT_COUNT) { in calculate_masks()
Dbrw_compiler.h1135 BRW_VARYING_SLOT_COUNT enumerator
/third_party/mesa3d/src/gallium/drivers/crocus/
Dcrocus_program.c118 STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 256); in gfx6_gs_xfb_setup()