Searched refs:B_ERROR (Results 1 – 5 of 5) sorted by relevance
68 return B_ERROR; in CopyPixelsOut()75 return B_ERROR; in CopyPixelsIn()97 status_t BGLRenderer::_Reserved_Renderer_0(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_0()98 status_t BGLRenderer::_Reserved_Renderer_1(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_1()99 status_t BGLRenderer::_Reserved_Renderer_2(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_2()100 status_t BGLRenderer::_Reserved_Renderer_3(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_3()101 status_t BGLRenderer::_Reserved_Renderer_4(int32 n, void* p) { return B_ERROR; } in _Reserved_Renderer_4()
80 if (lockerThread != B_ERROR && lockerThread != callerThread) { in UnlockGL()130 return B_ERROR; in CopyPixelsOut()143 return B_ERROR; in CopyPixelsIn()
94 return B_ERROR; in CreateDisplay()102 return B_ERROR; in CreateDisplay()115 return B_ERROR; in CreateDisplay()289 return B_ERROR; in SetCurrentContext()300 return B_ERROR; in SetCurrentContext()337 return B_ERROR; in SwapBuffers()
269 return B_ERROR; in CopyPixelsOut()279 return B_ERROR; in CopyPixelsIn()
621 pub const B_ERROR: status_t = -1; constant