Searched refs:BeingCreated (Results 1 – 3 of 3) sorted by relevance
302 BeingCreated, enumerator513 State mState = State::BeingCreated;
320 if (mState != State::BeingCreated) { in Destroy()339 case State::BeingCreated: in Destroy()369 if (mState != State::BeingCreated) { in Destroy()575 ASSERT(mState != State::BeingCreated); in IsLost()
34 …iceBase` is called and does mostly nothing except setting `State` to `BeingCreated` (and initial t…