Home
last modified time | relevance | path

Searched refs:BindingNumber (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DBindGroupLayout.h59 using BindingMap = std::map<BindingNumber, BindingIndex>;
67 bool HasBinding(BindingNumber bindingNumber) const;
68 BindingIndex GetBindingIndex(BindingNumber bindingNumber) const;
DBindGroupLayout.cpp160 std::set<BindingNumber> bindingsSet; in ValidateBindGroupLayoutDescriptor()
165 BindingNumber bindingNumber = BindingNumber(entry.binding); in ValidateBindGroupLayoutDescriptor()
225 bindingInfo.binding = BindingNumber(binding.binding); in CreateBindGroupLayoutInfo()
385 const auto& it = mBindingMap.emplace(BindingNumber(binding.binding), i); in BindGroupLayoutBase()
431 bool BindGroupLayoutBase::HasBinding(BindingNumber bindingNumber) const { in HasBinding()
435 BindingIndex BindGroupLayoutBase::GetBindingIndex(BindingNumber bindingNumber) const { in GetBindingIndex()
DBindingInfo.h59 BindingNumber binding;
73 BindingNumber binding;
DShaderModule.h141 BindingNumber binding;
150 using BindingGroupInfoMap = std::map<BindingNumber, ShaderBindingInfo>;
DPipelineLayout.cpp104 using EntryMap = std::map<BindingNumber, BindGroupLayoutEntry>; in CreateDefault()
256 ityp::array<BindGroupIndex, std::map<BindingNumber, BindGroupLayoutEntry>, kMaxBindGroups> in CreateDefault()
272 BindingNumber bindingNumber = bindingIt.first; in CreateDefault()
DIntegerTypes.h25 using BindingNumber = TypedInteger<struct BindingNumberT, uint32_t>; variable
DBindGroup.cpp285 const auto& it = bindingMap.find(BindingNumber(entry.binding)); in ValidateBindGroupDescriptor()
351 descriptor->layout->GetBindingIndex(BindingNumber(entry.binding)); in BindGroupBase()
DShaderModule.cpp478 BindingNumber bindingNumber, in ValidateCompatibilityOfSingleBindingWithLayout()
866 BindingNumber bindingNumber(resource.binding); in ReflectShaderUsingTint()
945 BindingNumber(pair.sampler_binding_point.binding)}; in ReflectShaderUsingTint()
947 BindingNumber(pair.texture_binding_point.binding)}; in ReflectShaderUsingTint()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DShaderModuleGL.h27 std::string GetBindingName(BindGroupIndex group, BindingNumber bindingNumber);
31 BindingNumber binding;
DShaderModuleGL.cpp39 std::string GetBindingName(BindGroupIndex group, BindingNumber bindingNumber) { in GetBindingName()
91 BindingNumber bindingNumber( in ExtractSpirvInfo()
335 info->samplerLocation.binding = BindingNumber( in TranslateToGLSL()
341 BindingNumber(compiler.get_decoration(combined.image_id, spv::DecorationBinding)); in TranslateToGLSL()
365 BindingNumber bindingNumber = it.first; in TranslateToGLSL()
DBindGroupGL.cpp28 const auto& it = bindingMap.find(BindingNumber(entry.binding)); in ValidateGLBindGroupDescriptor()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DPipelineLayoutD3D12.h64 BindingNumber binding;
DShaderModuleD3D12.cpp250 BindingNumber binding = it.first; in Create()
282 BindingNumber binding = bindingAndRegisterOffset.binding; in Create()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DShaderModuleMTL.mm62 // Remap BindingNumber to BindingIndex in WGSL shader
72 BindingNumber bindingNumber = it.first;
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DShaderModuleVk.cpp139 BindingNumber binding = it.first; in GetTransformedModuleHandle()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/descriptor_indexing/
DvktDescriptorSetsIndexingTests.cpp94 template<deUint32 BindingNumber>
97 static const deUint32 binding = BindingNumber;