Searched refs:BlockInitialState (Results 1 – 10 of 10) sorted by relevance
54 class BlockInitialState : public ZoneObject {56 explicit BlockInitialState(bool saved_lr) : saved_lr_(saved_lr) {} in BlockInitialState() function66 ZoneVector<const BlockInitialState*> block_initial_states_;
20 const BlockInitialState* initial_state = in BeginInstructionBlock()40 const BlockInitialState* existing_state = in EndInstructionBlock()49 zone_->New<BlockInitialState>(saved_lr_); in EndInstructionBlock()
19 const BlockInitialState* initial_state = in BeginInstructionBlock()40 const BlockInitialState* existing_state = in EndInstructionBlock()49 zone_->New<BlockInitialState>(saved_lr_); in EndInstructionBlock()
23 const BlockInitialState* initial_state = in BeginInstructionBlock()44 const BlockInitialState* existing_state = in EndInstructionBlock()53 zone_->New<BlockInitialState>(saved_lr_); in EndInstructionBlock()
19 const BlockInitialState* initial_state = in BeginInstructionBlock()41 const BlockInitialState* existing_state = in EndInstructionBlock()50 zone_->New<BlockInitialState>(saved_lr_); in EndInstructionBlock()
58 class BlockInitialState : public ZoneObject {60 BlockInitialState(Register reg, int offset, bool tracking_fp) in BlockInitialState() function73 ZoneVector<const BlockInitialState*> block_initial_states_;
20 const BlockInitialState* initial_state = in BeginInstructionBlock()45 const BlockInitialState* existing_state = in EndInstructionBlock()54 block_initial_states_[successor_index] = zone_->New<BlockInitialState>( in EndInstructionBlock()