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Searched refs:BuildShader (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
Dgenerate_shaders.bat24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrou…
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthrou…
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrou…
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthrou…
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthrou…
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthrou…
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthrou…
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthrou…
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthrou…
34 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D_4444 ps_4_0_level_9_3 compiled\passthrou…
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/shaders/
Dgenerate_shaders.bat23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h …
24 call:BuildShader Blit.ps passthroughps ps_2_0 compiled\passthroughps.h …
25 call:BuildShader Blit.ps luminanceps ps_2_0 compiled\luminanceps.h …
26 call:BuildShader Blit.ps luminancepremultps ps_2_0 compiled\luminancepremultps.h…
27 call:BuildShader Blit.ps luminanceunmultps ps_2_0 compiled\luminanceunmultps.h …
28 call:BuildShader Blit.ps componentmaskps ps_2_0 compiled\componentmaskps.h …
29 call:BuildShader Blit.ps componentmaskpremultps ps_2_0 compiled\componentmaskpremult…
30 call:BuildShader Blit.ps componentmaskunmultps ps_2_0 compiled\componentmaskunmultp…
44 :BuildShader label
/third_party/spirv-tools/test/opt/
Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/skia/third_party/externals/spirv-tools/test/opt/
Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp7440 std::string BuildShader() in BuildShader() function in glcts::__anoncc9698200111::AdvancedUnsizedArrayLength
7476 std::string glsl_vs = BuildShader(); in Run()
7483 std::string glsl_fs = BuildShader(); in Run()
7488 std::string glsl_cs = BuildShader(); in Run()
7585 std::string BuildShader() in BuildShader() function in glcts::__anoncc9698200111::AdvancedUnsizedArrayLength2
7664 std::string glsl_vs = BuildShader(); in Run()
7671 std::string glsl_fs = BuildShader(); in Run()
7676 std::string glsl_cs = BuildShader(); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp7277 std::string BuildShader() in BuildShader() function in gl4cts::es31compatibility::__anon1e1978c50111::AdvancedUnsizedArrayLength
7313 std::string glsl_vs = BuildShader(); in Run()
7320 std::string glsl_fs = BuildShader(); in Run()
7325 std::string glsl_cs = BuildShader(); in Run()
7423 std::string BuildShader() in BuildShader() function in gl4cts::es31compatibility::__anon1e1978c50111::AdvancedUnsizedArrayLength2
7501 std::string glsl_vs = BuildShader(); in Run()
7508 std::string glsl_fs = BuildShader(); in Run()
7513 std::string glsl_cs = BuildShader(); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp7945 std::string BuildShader() in BuildShader() function in gl4cts::__anon8b6be10f0111::AdvancedUnsizedArrayLength2
8026 std::string glsl_vs = BuildShader(); in Run()
8033 std::string glsl_fs = BuildShader(); in Run()
8038 std::string glsl_cs = BuildShader(); in Run()